Is there a list for all the new loot that is wearable?
I don't think there has been a list compiled yet of the new items, but there aren't too many actually.
You can see them all here (link) at the bottom of the page, starting with the ice cream cone and ending with the Eclipse charm.
Not sure if this is an error or not, but the that is the 5th win drop from Cursed Irion is r150 rather than r170
I just started going against General Error, and for some reason his drops have been both Extremely Hard Tokens and Impossible Tokens. Is that supposed to happen? (I know he kind of is both, but just in case...) And sorry if it was asked already, there are a LOT of posts happening in the chat!
He's always actually just dropped both! Same with Sophie too
- Thank you! I've never gone past 10 with him so I wasn't sure.
I went through a phase of farming imp tokens and he was extra special 'cause he would occasionally give them out even though hes a EH one, Sophie on the other hand was a nightmare giving me EH tokens after 10 wins lol
Using account search, I can no longer see which pylonics, throwing vials etc are equipped to various pets, which I found quite useful. Is this deliberate?
I could easily have missed a comment on this.
Go make a P&B report. Bug recently made a change which prevented foods and minions from showing up under account search too, but they were fixed when reported. c:
Thank you, I'll trot over there and do that right now :)
What about the Crystals? Are they part of the random loot or will they be addressed in a yet to come BQ makeover? You guys said, they would be easily available again?
The old mod crystals are pretty easily available now, if you go beyond 10 wins on the easier challengers. I've been getting them as random loot drops in general, not just on milestone wins.
The newer crystals are more rare I think, but people are still collecting data on those about which opponents they come from and how many wins, etc.
Thanks for the info!
Going beyond 10, I don't consider awfully easily available, quite honestly, because I need to do extra work/mindless battling - and probably don't get the ones I'm particularly after. I thought, they'd rather be given out by BQs or random drops in normal fights. But I'll try out eventually and maybe reconsider ;-) I still think, a warning would have been more than appropriate prior to retiring them from the shop, so we could have stocked up. All other retirements and changes get a warning, just battling is often treated as a stepchild. Basically we have tons of points sitting in the shop with nothing to spend on now but no Crystals :-( Thankfully the most important ones are still in there, though.
You can get the old baguette crystals after 100 wins on each of the easy challengers. Each challenger drops a specific 1-2 elemental types, so once you do the leg work to unlock them they are pretty easy to farm.
However, the tear and baguette crystals are largely worthless now since the brilliant tier is very readably available (probably for less work than getting an easy opponent to 100wins tbh), and the marquise level is very obtainable. EOR are probably going to be a pain to farm, especially the 4 types dropped by the mage.
Eyeballing it, singed mods are obsolete now, but the math is kinda wonky since you can get 100% uptime of an 8 icon curse pretty easy, vs a solid amount of uptime of multiple 3 turn curses. I think it might be closer than I initially gave singed credit for.
Parched and BONA are still some of the best utility in the game.
[Center] [tp=thesovereign] :dmg🔥 [tot=thesovereign] :dmg🔥 [egg=thesovereign] [spoiler=Interesting High Score Tables][url=https://subeta.net/games/battle/scores.php?enemy=206]Paramesian Buttwing Bomber[/URL] [url=https://subeta.net/games/battle/scores.php?enemy=210]Paramesian Recycle Beast[/URL] [/Spoiler][/Center]
Thanks for all the info!!! I didn't know there were so many new ones and no idea, what they do.
We are used to having all mods available without restrictions, now, the way it sounds for the new ones, we will hardly have enough to equip them to a multitude of weapons, definitely not keep exchanging them all the time to our liking.
It'll be like during the first months after their initial release, when people asked for refund when lending weapons...
Also esp. for young battlers, who can benefit the most from the elemental ones, it is going to be hard to get even the old mods.
Harder maybe, but definitely not prohibitively difficult.
[Center] [tp=thesovereign] :dmg🔥 [tot=thesovereign] :dmg🔥 [egg=thesovereign] [spoiler=Interesting High Score Tables][url=https://subeta.net/games/battle/scores.php?enemy=206]Paramesian Buttwing Bomber[/URL] [url=https://subeta.net/games/battle/scores.php?enemy=210]Paramesian Recycle Beast[/URL] [/Spoiler][/Center]
Sorry if this was asked already...
Will event challengers have the loot beyond 10 wins feature added? I think it could come in handy against Effigy, Gelatins and the like.
I have a question, too. I'm not so good with battles and my english is very bad - I'm very sorry for that!! What does that means: "Stat cap in 4438 points" ? I can't boost my pet more then this number of points? Is this a new rule?? I was sure we can boost as high as we can manage it. I dont like this, if it really is a limit.
Cleared by staff. Width may not exceed 450 pixels.
There has been a limit to the amount of stats your pet can have for a long time. The old limit used to be 22,000 total stats (between Strength, Defense, Health, and Speed). It was raised a couple of years ago to 35,000 total between those 4 stats.
This isn't a new addition to the changes that were just made.