Seems like it's safe to assume that there would be hard limits on galleries/shops no matter what?
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I have no problems with hard limits, as long as the limits are established from the get-go (meaning, no "we might change them later", as subeta has a bad history with this - remember the morty cards, guys? - ) and are viable in the short and long run.
I'm not against changes - I'm against changes that will make gameplay worse.
I'm okay with this change. It will just take time to move items about. For now I'm moving them into my vault and after the implementation date will go about moving them into my shop for selling. I'm glad that after they disable our gallery we can still take out items. Just can't put anything in it. Or no one can view it. I'll make the move when they up the limits for galleries. Hoping for 5k in galleries. Still have to put away 6k item somewhere. Good luck everyone. This is simply a growing pain. Downsizing is good. Yeah. Right.

Now and then: I wished we could search for rarity as well. It would be immensely helpful and I've seen other people hint at that.
You can't select a nose? Try this link Sometimes resetting your base will fix problems like this.
I think it's funny that has been talking about how the shops were breaking Subeta and throwing soooo many errors, when that was.... obviously not a problem before they announced this botched rush job of an "upgrade." The past couple of days, I've been getting 10-50 errors per day - before, that was the number of errors I would get over the span of several months. Which is a pretty acceptable number for a site like this TBH? And I don't recall seeing much in the way of other user complaints about lag, except during events. And, well, events always cause lag, SO...
Yeah. I'm not sure I'm buying the "official story" here. Not when so many things either just don't line up or are just plain shady. I'll reiterate the point I made in my last post: this whole debacle reeks of "pay-to-win." Taking something that virtually everyone uses, and that many if not most players depend on to make money here, and choking it off to the point where it's only just barely usable unless you buy a GA to get more storefronts? When, as I noted, several smaller stores = one larger store, resource-wise, so the whole "the shops take up too much space on the servers and cause lag!" excuse isn't flying with me.
None of it makes any sense when put under even the most passing scrutiny. Unless, of course, you're looking at it from a profit angle.
Anyway my question is:
Is it true there will come an extra implementation at the shops of "pay-to-win"?
, , , , I will save your time to be glad with just one answer and one word, Yes or no?
Well you know what's even sillier? If the goal was actually to make money, you would think something would be done to appease the users seeing as so many (including myself) are threatening to stop supporting the site with their hard-earned cash because of this plan. This just doesn't make a lick of sense.
I miss the servers we had prior to the current ones. They were the most reliable of any in Subeta's history. When the site was moved to the current servers shit started to hit the fan hard and hasn't stopped since. How does that mean that the shops and galleries are the problem and not the servers?
I don't think the servers are the problem.
The problem is that Subeta was built on really old, dodgy code written by a 16-year-old teen. As the site got more popular, more things and features were just slapped onto that foundation without the foundation being updated and tweaked up to standard. The way I see it - with every server move triangle blocks were shoved into square holes and stuck in place with duct tape.
All of that is really hard to fix without a full-out recode from the ground up, which I think isn't something that's possible (or something that Keith is interested in?) considering how old the site is and how much data would have to be moved over, among other complications that would undoubtedly pop up along the way. Oh, also funds and hiring new people and whatnot. Funds that people do not want to give to the site mainly because of the general climate on the site, along with the bugs and whatnot. Vicious circle.
The shop update is needed, but the way they're going about it and rushing it is weird.
I agree that the servers aren't the only issue, but they definitely seem to be an issue. We went quite a long time, even through numerous events, without major issues. Then we switched servers and BOOM.
I can understand shops being a strain on the servers. I can understand the current galleries being a strain on the servers because they are linked to shop search. (Very useful at the moment because I was able to see which of my gallery items were worth a small fortune.)
I won't have a GA when the new shop system comes in. Being limited to 250 items in my shop won't be too much of a disaster for me because I'm incapable of pricing that many items by hand every day now. I'll just put items I get from quests into my Shop Stock vault category and wait to sell them when I get another GA. (I'll get 3 months free in November when I get my loyalty box.)
What is really making a lot of people angry is the gallery side of things. If the galleries are no longer tied to shop search, why does the number of galleries and their unique item limit have to depend on what kind of account people have? As many have pointed out it just seems like a money making scheme.
I only really noticed the 502s going crazy during Christmas, come to think of it... My memory is fuzzy and I'd really rather forget that last Christmas on Subeta even happened, but I could swear that's when it all really went to hell in a handbasket?
Yup, it does seem like a push for more money and I really don't like how rushed everything is.
I don't see why it couldn't have waited until Grelca's vacation was over. Or why it couldn't have been brainstormed with the userbase first. Or why the testing period isn't longer, with gradually increasing shop limits for the beta testers to properly stress-test the system. Or why the beta testers were given a bare-bones version of the new shops that lacked several core features and that was difficult to use. Or why- ... I could go on, but I'm sure you get the picture as much as I do.
:/ I'm in the same boat with you - I haven't bothered to keep a long-running GA since that messup that deleted everyone's GAs. I had one since 2006 then and I just... lost interest after. If I do buy a GA, it's a 1-week one after 6 months of questing, just to autoprice my shop.
What happened with GAs being deleted? :o
Also maybe they just wanted to push it forward before vesnali to make the event run smoother?
Honestly, this is going to make things even more complicated for Vesnali. People are still going to be upset, the new shops are probably still going to be buggy and it's just going to be a mess for staff and users alike.
As for the GAs getting wiped... Several years ago, they tried manually adding bonus GA days to people after some sort of issue with the site being down and they accidentally ended up clearing everyone's GAs instead. We did get loyalty GA totems for it as compensation, but it took the wind out of my sails despite that. ._.
The scary thing is that the new system will be going live to everyone a couple of days after Grelca gets back. I'm one of the many who has very little in my beta shop because nothing's selling. When the new system goes live, the ordinary account players won't have anything at all in their shops.
The FAQ says that the new shop search will include results from both the new and legacy shops until the legacy shops are disabled. Well, that's not working too well with the new shops at the moment. I can't see how long we're going to get before the legacy shops are disabled - hopefully it won't be before most of the items in the new shops have been priced. If not, the economy is going to be chaos because shop searches will be telling us there are none of all kinds of items in user shops.
That does sound super upsetting D: If I had a 1 year GA and got 3 months instead, I'd be pisssseddddd. Mh well.
Yeah, probably XD Well. I just hope they raise the limits pretty quickly.
There was also something else I didn't quite catch; They said if you had GA and let it run out you wouldn't be able to add anything till you were under the limit. Did they say what would happen to the 3 extra shops/galleries you're allowed as a GA member once it runs out? Do they just like, stay as is but you can't touch them? :/
It's not surprising nothing's selling because only other GA users have access to your shops. Plus you have to press on a different button to get to those shop searches or something? btw, has autopricing been sorted in the new shops?
Autopricing's not working yet as far as I know. This means having to enter all prices by hand. I know it shows the so-called lowest prices for the items but nobody can trust the accuracy. To make matters worse, there's no filter system so we can't do a search for items costing less than 1sP every time we want to price new stuff. We just have to scroll down the page looking for items which haven't been priced yet. There's no way I'm going to attempt to price 500 items under those circumstances.