Yup! One of the achievements is hitting lvl 15.
everyone has an equal chance of getting an sP score and an equal chance as to what amount taht will be, so it seems pretty fair.
Personally I'd like to see it reset every month, more motivation to do more things, more often on subeta is better lol.
That is very true. It just seems like there should be some kind of numerical equivalent assigned to prizes. Maybe not "equivalent" but that is the only word I can think at the moment. Even if a prize only gets 100 points towards the high score it will at least feel like it is getting you somewhere rather than just staghnating. I know there are times when I get nothing but prizes for days on end. For me, not having that count in any way towards a score would make me more likely to give up playing rather than to keep trying.
I wouldn't be at all against that. If it's a deterrent for someone against playing, then by all means :).
I like that we're getting away from cumulative scores. I actually used the Random High Score table as in example for my suggestion board...
High scores aren't about racking up small points over time... High scores, for any game in RL ever, are about scoring the most in one sitting... that's how it works.
BUT YAY FOR WORKING SPECTRIAL
I think cumulatives are a good way to showcase dedication and having them reset monthly means everyone has a chance month to month if they put in the work.
Most of the online games I play, the high scores are all about effort over time. Getting the highest levels and all that. Of course there always is and should be some that are just about having the best round or whatever.
If someone has 7 years on me, no matter how much time and dedication I put into it, they're still going to have 7 years of points on me.
The thing about real high scores is the time and dedication you put into it reflects in the amount of points you get each time you play. The more you play a game, the better you get.
I'm talking like.. pure arcade games, which is where high score tables kindaaaaaa come from.
Besides, random isn't a real game. Sorry, not sorry. All you do is click a button. I don't think that should be rewarded >.>
[edit] Also, don't we already have like, "high score"-ish type thing with battling. You have the highest stats, you're on that high score list. That's covered. We don't need that in games. Esp flash games.
monthly resets tho :P
It's not a real game, but it's nice for people who suck at flash games to have a chance at being on some HS list XD (inb4 the hell with people who suck at anything XD)
IF YOU SUCK AT GAMES, YOU DON'T DESERVE TO BE ON A GAME HIGH SCORE TABLE. THAT'S HOW IT GOES. I SUCK AT SPORTS, SO SHOULD I STILL GET AN OLYMPIC GOLD MEDAL? NO.
Are the cumulatives getting monthly resets? The news post said no ( ??)
:D you got me there!
If any of us were Olympic worthy I doubt we would be sitting here. And really, I hate the argument about people not being able to "beat" the players that have been here forever. Not our fault, why take away something we have earned just because other people can't? I know, that is a terrible attitude, blah blah. BUt having one score that resets and one that is cumulative solves both issues.
@ Scarsdale I've been watching the scoreboard for the last couple of hours now and I haven't seen it change at all. I got a score in Spectrail which should be high enough to get on there, and it's not showing.
It finally updated and I got the achievement at last. Thanks for the fix! :)
Except that Random is.... well... random... and not a game, so I'd rather that be completely left out completely XD
But again, it still goes back to that's not how high score tables work. So why are we encouraging it?
I might be able to get that plushie now, wow this is a fantastic change !
collecting because subeta is a fantasy world?
Oh, it is! That's right! Then it shouldn't matter if we get rid of cumulative scores :)
If you want it to be more like real life then, sure. It is the teams who consistently win that make it to the playoffs. Not the ones who have a one time fluke with a big score. Olympics? Again, it is the players who consistently do well rather than those who score big and then fizzle out.
Except they don't say: "Oh you scored this many points over the season = you win!"
Maybe you missed my arcade game reference. There is no high score for the person who scores 10 points each game and just happens to play consistently enough to rack up 1million points. There /is/ one for the person who scores 1million points in one game.
Oh please Arcade games didn't choose to make high score tables that way, they simply had no other choice based on the technology of the time. We shouldn't base rationals on "but that's the way its always been done" for no good reason. Sure if there was a good reason for it, that might make sense, but it was due entirely to the limitations of the technology, not good sense.
Why shouldn't we reward dedication over time, since we can? What makes a person MORE special if they get lucky once over someone who works consistently hard? Both deserve note.
Why not have different options. Some games that reward high skill, when that's appropriate, and some games that reward consistent long term dedication? OMG...that's just how it has been. Until now at least.
Certainly many high score tables have been broken and needed to be fixed, but they didn't need to be changed.
The random high score was based on getting 800 pts for item wins and 20% of the sP value, when you won sP (a range of 200-2000, per game). That gave the item prize a slightly below avg value compared to winning sP.
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I feel like the only ones up in arms about this change are the ones who /were/ on the cumulative table.
Idk, you wanna keep your title? Get better at a game and score higher?
We have a million other achievements and rewards for people who have been here forever. This doesn't need to be another one.
And I'm sorry but clicking a button daily is... I just... I can't... It shouldn't even be a THING. You wanna be rewarded for clicking things, go play Cookie Clicker. (Except even that takes more effort than playing Random)
Just because you don't want, you can't, doesn't mean you should take it away from those that DO want and CAN. And guess what? It might just be one click, but yeah, it takes actual dedication to doing that one click every time it comes around. It takes coming back time after time after time. Arcade games you can sit, play and be done in 5 minutes. Keith wants people to stick around, have a reason to come back. Why take away one of them.
And if the peoploe who are on the high score list don't stick up for it, who will? You? I guess not. I would certainly stick up for your right to stay on the high score list for any game you might have achieved it. Were you on any before this change? Not being snarky, genuinely curious.