To be honest for me the perfect solution would be for you to police private items, so that if you state something is private then you cannot auction one public copy and if you agree to a no trade/sell policy you have to get permission from the person who released the cw before selling or trading your copy.
When I buy an item I expect to be buying an ITEM! aka have the ability to do what I want with it, whether that's delete it, sell it, TC it, gallery it, wear it, or whatever.
I suppose I don't have a problem with this, but I wouldn't want this to be a custom wearable item. I don't even know how it'd make sense, but if these were done with just the overlay it'd make me feel better because that's basically what you're buying, just a change in your HA rather than an actual item.
Yeah, I suck and I'm a jerk, but I think the idea of private items is bunch of crap. You can't tell a person who buys your weapon or any other item what they should do with it after they leave your account, same goes for Custom Wearables. The only instance in which limited use is applied is when it pertains to strictly art, imo. So I'd want this to be implemented as strictly HA art, like a section of the wardrobe like we have default and unlocked hair in. There is no item, just a name and an image that gets added to the HA with no in between.
art of Zac Efron by gifted by
Why would the staff want to do that? Every time someone spends a large amount of money on Subeta to buy an auctioned CW it's obviously good for the site. Besides, auctions hurt nobody; nobody is forcing anyone to spend so much on private items, and it's good for everyone interested in the item to have a public copy floating around.
I really don't think anything needs to be changed regarding private items, I barely ever see any CW drama anymore. If it is implemented to be honest I'll be disappointed with the direction the site is taking, especially if it involves items being locked in the wardrobe as people have mentioned.
(And everyone else xD)
I wouldn't want this to happen if it would make items unable to go into pet treasures, TRUST ME. I'd say half the Cws I've bought ARE for pet treasures, and being a Pet Person myself, I wouldn't have this go into effect if it wouldn't work that way ;) NO WORRIES THERE I PROMISE!!
I hesitate to say 'never', but I can honestly say that I do not see us policing private items for the very very foreseeable future. We decided a LONG time ago we weren't going to go there, because every shop owner has their own ideas about what constitutes as private. It's just not going to happen.
Thanks for all the feedback, everyone =) you've definitely given us a lot to think about regarding this idea!
I seriously don't understand people complaining about you not being able do with the items you buy as you please if new rules were implemented... isn't that what you are agreeing to do when you buy a private item with no trade lend ect rules intact.....
I don't tend to make private items, myself. But this idea would certainly help get rid of a lot of drama surrounding the whole "reseller" issue. I've heard horror stories of people selling items at 10x the slot price before the item was even released just because they were private items from a well-known artist.
That's part of the reason I stick to completely open items: No fuss, no muss.
As far as I'm concerned, more user control is not a bad thing.
ᴛᴡᴏ ᴋɪɴɢs ᴡᴀʟᴋɪɴɢ ʜᴀɴᴅ ɪɴ ʜᴀɴᴅ 👑 ❤ 👑
This indeed. What if you couldn't use or didn't want the item anymore? How could you sell it back to the original seller to then turn around and resell it to another person on their private list? What if you wanted it for a gallery situation but with this no sell/trade clause it would prohibit you from adding that lovely item to your collection in your gallery? What if you wanted to gift that item you bought to another member of that private group as a surprise, or even sell it to them if you couldn't use/didn't want it anymore? What if you wanted it for a TC?
There's also the thought of while someone wants something private, the seller might want to make one or two copies public. How would this be doable with this clause? It wouldn't be.
It's a nice idea in theory, but for the reasons above makes this a very difficult situation and impossible idea :x
I think that maybe for private items there should be a unique rarity code of maybe 250 and you can select the option that the item being submitted for batches or to the CW shop is private by checking a box. That way at least you can tell that that person has a private item. With that, if someone is seen selling this private item it can be monitored and if caught selling to a person that's not in the private group that the item belongs to, both players can be given a warning for buying and selling what's considered a private item.
Possibly all private groups could be somehow "registered" so that there's an alert out that someone is selling to a non-group member. Each member would have a unique code (one code per group for all members) attached to their name (multiple codes if they belong to a few private groups) and if the person they sell to does not have the same code, then that could be a way of tracking these items. I don't know if it's doable, but I'm sure there's something that could be done?

Aah that's great to hear! Thanks Jessi ^^
I think labeling private groups isn't a good thing at all, but if staff ever decided to enforce "private" item rules, some flagging/checking system would be needed. I mean, it's already hard to track release information on the boards when potential scams get reported and everything. However, the market has slowed down these days, especially when it comes to private releases... tbh even if it hadn't, I just think it's a big amount of items and users involved for staff to police everything :/ But we can't know what goes behind the scenes.
Ideally, an optional system where private items wouldn't be stuck in the wardrobe and would still retain some mobility between accounts (sell back and whatnot) could only be helpful, but again, given staff's limited resources and many different fixes being needed all around the site (wardrobe included), I just don't find it an optimal coding time allocation at the moment :x
I don't like to make things private but I do with some cw releases because I'm tired of certain douchebags claiming slots and never paying for them repeatedly. I had someone gift away a private copy of a wig but the receiver was kind enough to inform me of the situation and there was no drama involved. I trust that the buyers abide by the rules set forth when asking for a slot. But I don't know how much of that has to do with the fact that my privates are strictly one batch. I think things get stickier when its unlimited batches yet private.
So to sum things up, I don't think this is really all that necessary.
I know 😲 However, I was just trying to think of SOME way to get around this no trade/sell situation. Having that alone would make it impossible to sell/gift/trade to other group members like a lot of us seem to agree on, or to put into TCs and Galleries (hey, that rhymes XD). Whether or not it's even doable is another thing altogether. However, I think it'd be just as big of a headache. However, something like that would be a lot better to consider than a no sell/trade clause as it'd make things impossible...that's only if it gets to a point where something like this is needed.

I didn't go through the entire thread, but I'm sure that it's been brought up. But I do have a concern. Mine would be that I'm only on one private list, but I do have a decent amount of privates just because of auctions. Therefore the item that I have isn't a private, it's a public copy. So unless this was somehow figured into the mix I would be against it.
I feel like this is something that would have been better suited right out of the gate... unless there was some means of retroactively going backwards (which would be impossible and absolutely insane considering how many CWs there are in the system), or if everything prior to this new system no longer held any grounds of scamming/private/not-private as far as the site was officially concerned.
I feel like the reason privates are so confusing is because users make it that way. Like it's a 1-2 batch private friends only with 1-2 copies for public sale one went for 5k and the other was like 750 csc and wait who bought the public copies is that a person allowed to sell NO SALE EVER outside of you two because you're cool so go ahead and sell you have my blessing but isn't that scamming because ahhhfh. Not to mention what's up with users who sold privates and had no sale/lend/stuff and then get frozen and/or just leave forever?
That's what makes it confusing, and users wouldn't be able to make 9 copies private and 1 copy public (that seems like it would be ridiculous to code). I don't feel like this account tied process would help much, because anyone who didn't want all copies tied down probably wouldn't use it? Unless there was a rule that anything not tied to an account will not be treated as a private/no more "only public copy" auctions and I doubt that'd end much better (probably a decrease in CW sales xD).
I feel like privates are a user created hot mess and staff should literally not even touch that less they get burned.
Of all things read I completely agree with a lot of people, I don't feel a system like this would be really necessary. Also pointed most of my issues perfectly in the post above. ❤️
Privates for me can be extremely confusing, especially telling what is and what isn't. If you put a system in place I find you'll be promoting/driving the community to form even more cliques and small isolated groups leaving new users a bit out in the cold as well to previous items.
I for one am against this, to me it may fix some issues relating to ticket abuse about privates. But it promotes them in a sense.
I was happy when you guys said you wouldnt support them, but this really is. It is making it possible for privates to be used more readily on the site.
Sure there would be less greed relating to someone making a one batch private, selling only two in auction for ridiculous prices, and selling the rest under the table for even more, but it would bring other issues.
I just dont think supporting this 'cause' is going to lead to anything good. What should be worked on are rules about how once a creator sells an item it is not theirs to control. Whoever paid their csc is now the owner and can sell, delete, whatever.
The big issue as cathii said is trust. Only give a friend private to a friend you trust. Then there would be no problems whatsoever.
For me the only thing that should be private are oc based items and the creator only gives any to trusting friends and keeps the rest in their vault. Ive seen this work.
But greed rules over any logic I guess :/ the worst offender here is the having any public copies of a private. Its just so wtf, there is no reason to have a public copy if you are promoting an item as private.
I totalllllly agree with everything just said. It really is a hot mess and you guys touching it even with a 25 foot pole is just fueling the fire.
As someone who mostly only submits "privates" or very limited batches of things, I really love this idea but.. I also feel like it could have a LOT of flaws if the rules behind it were very stringent.
For the past couple of years, I would say that 75% of the cws I've bought were "privates" from friends, but a lot of them have later changed their minds about keeping it exclusive because the item is no longer as special/personal to them, which is understandable to me. Maybe you make a cw based off a character or a lost loved one, but then later the character becomes less important to you or you begin to move on from your grief and don't feel the need to cling so tightly to the little memorial you made for them.
If private items became an official additon, I'd really like to see a couple of things:
A different rarity- maybe something like 201. This would mostly be so everyone could keep track of what is and isn't private, which I think would cut down a lot of confusion as well as some of the drama that comes from that confusion.
The ability for the submitter to turn it off (but not back on again) just in case they do change their mind later. I have NO idea if this is feasible coding-wise though if there was a different rarity created for private cws. Hopefully this would be possible without the item admins physically changing them?
The ability to add people to an approved group. This would be for things like auctions, giving a copy to a new friend, or just for when the artist/submitter wants to get an item approved without worrying about the hassle of slots. The item can only be traded or sold to people on the approved list.
Make it retroactive (submitter would still have to pay the fee). The people who own it automatically appear on the "approved" list.. This would also mean that you can see who owns your item, but that too I feel would cut down on some drama. Maybe there wouldn't be all this sneaking around if people didn't think they could get away with it.
Those are just my suggestions anyway. I know some people feel that a list of the people who own an item is an invasion of privacy though, so they probably need some tweaking. I feel like there would be some amount of backlash to this no matter what (nature of Subeta), but I personally love the idea. CWs were always meant to be kind of private. I don't feel that it reflects badly on the site to support their original intention.
Something needs to be done with "privates" They are taking over subeta and no one has a way of knowing if they pick up something from pawn shop that is supposed to be private,Something that makes it so they can't just be thrown around would be nice especially when people aren't so kind to those who accidentally buy the privates.
Especially now that black friday is upon us and there are several users who swore up and down to people that their items would never be sold publicly and now all of a sudden they are up for sale in their cw shop for a lower price then what a lot of people actually paid for them in the beginning under the stipulation that these things would not be appearing publicly. It's not really fair to people who buy the item thinking that it's not going to be sold to a bunch of people only to have that exact thing happen later on.
I think there should be some kind of rule put in place or something,It's a huge issue and I feel like it needs to be addressed.
I don't necessarily agree with this idea, but I'd love if the private items could be marked differently in some way (kinda like the way GA users have a gold box in the SB), because my biggest issue with private items is buying them, and then forgetting months down the track which items I own are private and which aren't.
I know that they're meant to be 'special' items, so I've basically just shut down my own ability to trade or sell CWs I don't use anymore purely because I can't remember which I'm not allowed to trade! I pretty frequently will disappear from the site for months at a time, which doesn't help at all!
If the items had a separate hover identifier, something like "Private item released by UserX" it would make it a heap easier for everyone involved; people buying it would know it was private and could check with the creator that it's okay to buy, and the people selling it could do the same. I have no idea about anything to do with coding or whatnot, but this might be a bit of a toned down solution?
I don't like this.
You can't put no trade/no sell items in galleries, namely, because they can be converted into shops.