I'm getting a lot of "Oops! An Error Occurred The server returned a "500 Internal Server Error". Something is broken. Please let us know what you were doing when this error occurred. We will fix it as soon as possible. Sorry for any inconvenience caused." while buying from npc shops and when completing a quest as well as when giving up a quest.
Is the Sagittarius quest broken right now? All three items he asked for totaled over 75-100k each time and that’s all I got back for all five quests.
Lair Bears Dance Mix! (play it on shuffle)
I don't have anything smart to say, but honestly, I really like this new system. It's really convenient.

I do really like how the Wizard gives out books now, that's been super handy in getting all my pets to be smarter
Malaria seems to be asking for some stuff that's priced pretty high in user shops, and her rewards seem less than those prices oop, so it doesn't feel quite as rewarding because of how wild those user shop prices can be compared to npc shops
I've only done 2 days so far but i really like the breakdown it does once complete for most of the quests. I dont see it for Sag. I also love that when you have an item in your inventory it marks it complete already. sure helpful and stops buying what you already have.
I do like the breakdown a lot! And they are a lot more useful than the previous system :) I also love the timers! I love the reputation system too, it feels more alive than before. I still use legacy subeta and I guess my biggest criticism is that the layout of the quests is a bit less readable to me than the past layout and it feels a bit less accessible than the old site I think the major reasons why for me:
The new quests have a lot of information on the page and it's a lot slower for me to scan and click the buttons trying to figure out which one to press. I suppose that turning it down to 3 a day does help. I just wish that the buttons were a bit closer to the accessibility and readability of the legacy site while still containing the important new info :) Aside from that it's really looking great! I'm enjoying the quests! It's the first time I've been active on the new site since they've been cool to check out!
I agree with the "Give Up" and "Complete Quest" buttons needing to be more visible or at least different colors. Right now, they blend in too well. I play Subeta on mobile, and they're hard to read and notice, even with a zoomed in screen!
The new quest system has been nice so far. I like it. c:
Today Maleria asked for a 950,000 point item in the first quest and then I had spent around 130k for the next two and both gave around 30k less than I spent with no items of value. Will this be ongoing?
LOVE everything else!
I currently have a problem with Maleria's kumos quests... "Unable to start quest: Could not find enough available items that meet the quest requirements. This usually means there are not enough items available in shops or the required items are too rare. Please try again later when more items become available."
^ Same issue as Chezzerai, unable to start Maleria's quest earlier - then was able to get through 4 of the 5. All four requested Hikei Lance, and two of them requested Mint-Purple Cupcake Choker (if that's the correct item name).
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[egg=hypospray] [tp=hypospray]I'll also note that it's slow to reload to the main shop page after purchasing from an NPC shop - if you click "complete" before it reloads on the main page, it'll list the items for your quest as "turned in" and you will have completed the quest but still have the quest bar appear at the top of the page (below navigation features). The only way to get back is by clicking the little map icon on the character's headshot (or whatever it's called) and then starting a new quest - since you've technically already completed the one you're on.
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[egg=hypospray] [tp=hypospray]this has been going on for about a week for Maleria
Unable to start quest: Could not find enough available items that meet the quest requirements. This usually means there are not enough items available in shops or the required items are too rare. Please try again later when more items become available.
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My suggestion is to remove or change the “start new quest” button when we have already completed the max # of quests for that NPC. I continuously am running through quests by using that start new quest button. It would just be nice to know I am on my last one instead of clicking “start new quest” and finding out that I’ve completed the max.
It’s a really small suggestion. Otherwise I wanted to say I have been reluctant to use Kumos but started yesterday and am hooked! :) Thank you for all of the hard work.
How long will Jaxon Skelly's Pumpkin Patch be working for? I love this feature
Thank you for buying from my shops
What i sell goes towards minions
so thank you very much :)
3 minions to go[/b]
Sorry I can't read through all these pages to see if the same criticism has been drawn to your attention. After this notice comes up: "Unable to start quest: Could not find enough available items that meet the quest requirements. This usually means there are not enough items available in shops or the required items are too rare. Please try again later when more items become available." .... It would be nice to have a cancel quest option rather than asking the player to come back "later" (without even specifying the length of time). It only happens on Purely Decorative Weaponry.
Overall, I quite enjoy the quests as 5 seems an achievable amount to get through daily. Thank you. Don't do the Wizard ones because the points are too low (althought the tokens are generous - but there's really not a great use for tokens unless you enjoy restocking from vending).
I hate to add to the beaten horse, but can something be done about Maleria and her quest item pool pretty please? Or at least take her out of consideration for the CSC? It's driving me nuts trying to get all her quests every day when I try multiple times throughout the day and still can't get that last one.
For some reason, today it's annoying me that I've reached the maximum level for a couple of the shops. Are you just testing a few to see if people are interested in levels? If not, please consider making it a bit more interesting by thinking of new levels to achieve. Achieving maximum level is not overly interesting. I do not want to spend eternity peeling onions.
Interesting to note...the quest noted that I had an item in my inventory and "green boxed" it but when I gathered the other items and turned the quest in, it wouldn't accept the items since the "green boxed" item was an item I had locked yesterday and forgot about. Should the locked inventory items be recognized like that or ignored?
Possibly an on purpose thing, but something I just noticed today- When you do quests and it shows you the availability in NPC shops, the pricing is several hundred SP MORE typically than the same item in the NPC shops on Legacy. So you can actually make several K more off some quests by taking the extra time to buy the items in Legacy shops. Petty cash, admittedly, but it adds up, especially when you combine it with the Main Shop Discount buff.
Ugh, it's not letting me edit my last comment. Anyway, further exploring that issue, it seems to be about a quarter of the items asked for that are in stock at both shops at the same time and lower priced in Legacy NPC shops. So probably not worth the extra time it takes to copy it over and search there unless you're REALLY trying to penny pinch. Just interesting to notice.