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Jan 17, 2020 6 years ago
Avel
has ALL of the plushies!
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NVLB

As far as I know. The mysterious costume think should have the CSC card.

Is the non-unique names plan happening soon then?

[tot=Avel]

Jan 17, 2020 6 years ago
PeachGoblin
is a zoo keeper
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Purry

Thank you for letting us know you guys are still following this thread closely and that is working on a plan for the names, I'm excited to hear what you guys come up with and when this is planned to roll out!


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Jan 17, 2020 6 years ago
GLaDOS
takes the cake
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Unlikeable

A couple things...

Re: names- I really like the creativity that goes into finding an alternative name for a character pet. I see this with a lot of spotlight winners; it's fun for me to guess what clever play on words the name is and what it represents in the actual character. However, there is absolutely no reason this wouldn't be possible with a non unique name system. People being able to name their pets whatever they want seems like it could actually lead to more people being creative with names so that their pet would stand out in the crowd, without limiting people who don't mind if other pets have the same name and to whom it is important to have a specific name. It works for multiple viewpoints re:names- Someone can name the same pet Simba, or Pride, and still have the same character in mind but with a focus on different aspects or portrayals of the character, but they would be free to choose what to focus on and what name suits their interpretation better, because there wouldn't be the restriction of having one or both names be taken.

Re:wardrobe- I love the wardrobe function. It is one of if not the favorite part of the site for me. However, I'd rather have a limit if it keeps the site from dying... but I do worry that some wearable will be not sought after anymore because of being a low priority if there is a space limitation, which could affect the value of these items, or the motivation for revamps, and I wonder if there would be as much of an incentive to acquire new wearables if you have a filled wardrobe, and also whether this would affect the amount/frequency of new wearable releases. If people with a filled wardrobe want something new, they'd have to sacrifice other items, or maybe keep rotating them out from their vault/inventory (if the extra wearables just go into the user's vault, would that be any difference on server load from keeping them in the wardrobe? Honestly I have no idea and I'm curious). It would be complicated and while I'm definitely willing to make some sacrifices to keep the site alive, I worry that it would have a serious impact on the users who use the site mainly for the wardrobe (or stuff like CWs) and I honestly don't know what sort of affect it might have on the userbase. It might not be a huge issue but it is something to think about.

Jan 17, 2020 6 years ago
Andrea
has 40 pets and counting
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Craig

I don't have much skin in the wardrobe game; it's not my jam, by any means, so I really hate to call for it's execution or culling because again I'm not the demo.

I will say, though, that it sounds like most people have massive wardrobes because of the achievements. If those were retired/lowered, I feel like most people would be happy to remove a ton of stuff they know they'll never use.

Equally, if there was a cap put on it... at least there's always storage galleries/vaults. Which is a far cry from pet cap limits; currently that is... once a name is gone it's gone, when/if non-unique names are a thing I feel like a pet cap wouldn't be the end of the world either. I don't think any proposed capping of the wardrobe should include CWs. Because a) the site needs the money b) people have paid a lot of money for them. That'd be like setting the pet cap at 30 and deleting all existing slots, no one would like that.

That said, I feel the wardrobe is ridiculously confusing and unfriendly. I LOVE THE FACT THAT ITEMS ARE ONE THING AND THE WEAR IS ANOTHER, DON'T GET ME WRONG!! As a TC addict, I know I'd never see anything if there wasn't a wearable attached; I'm absolutely not fussing about this fact, however the dedication required to find a pink hat I can only imagine.

I think it'd be really beneficial if there was a tagging system, which I know users could definitely contribute to. I remember something like this for minions, I imagine it could be done with wears. Start with a layer, give us base articles (hat, tiara, animal ears, beanie, etc) and base colors (red, blue, green, black, gray, multi, etc) and a "none of the above" option for further review later. I know users would be down, because some of us love organizing; I also know because Niantic has made an industry on it's users doing this with POIs for years and it's just us helping ourselves help Niantic. If nothing else toss in a few achievements, people will do it for that alone.

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Jan 17, 2020 6 years ago
Frenchi
is hopelessly romantic
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Vivisect

Quote by Andrea
I think it&;d be really beneficial if there was a tagging system, which I know users could definitely contribute to. I remember something like this for minions, I imagine it could be done with wears. Start with a layer, give us base articles (hat, tiara, animal ears, beanie, etc) and base colors (red, blue, green, black, gray, multi, etc) and a "none of the above" option for further review later. I know users would be down, because some of us love organizing; I also know because Niantic has made an industry on it&;s users doing this with POIs for years and it&;s just us helping ourselves help Niantic. If nothing else toss in a few achievements, people will do it for that alone.

afaik this is an intended aspect of the v4 wardrobe and has been discussed on the v4 beta thread, but it's hard to say when that would actually... come about.

Jan 17, 2020 6 years ago
Saturnine
wants to believe
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Fearleading

Quote by Andrea
</p>
<p>I think it&;d be really beneficial if there was a tagging system, which I know users could definitely contribute to. I remember something like this for minions, I imagine it could be done with wears. Start with a layer, give us base articles (hat, tiara, animal ears, beanie, etc) and base colors (red, blue, green, black, gray, multi, etc) and a &quot;none of the above&quot; option for further review later. I know users would be down, because some of us love organizing; I also know because Niantic has made an industry on it&;s users doing this with POIs for years and it&;s just us helping ourselves help Niantic. If nothing else toss in a few achievements, people will do it for that alone.

I honestly thought years and years ago there were a few GA members who were working on tagging items for a wardrobe.

S-F
[flower=saturnine][tot=Saturnine]

Jan 18, 2020 6 years ago
Flying Ace
Ciannwn
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Gwyn ap Nudd

I agree with everyone who pointed out that unique pet names etc will mean nothing if Subeta closes because new people don't stay around and spend money on the site.

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H.P Lovecraft
[tot=Ciannwn]

Jan 18, 2020 6 years ago
METROID
has been EXTERMINATED
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Havoc

Not our fault if staff don't take up suggestions or ideas that we think might be beneficial to the site. They have the power to change things around. If they've given up, then yes, the site is doomed. I don't know though, they hardly are ever around to actually talk to us anymore like they used to. Or at least it feels that way.

edit: I see Keith has responded earlier, so that bodes well. Thank you Keith, I'm glad to hear you guys are considering what's being discussed!

Ditto on retiring wardrobe achievements that require a huge amount in them. Yeah it sucks for those who are super close and such, but there's hundreds of other achievements that exist or will be made in time. You can't get them all. This isn't Pokemon. It's for the greater good of the site. It doesn't surprise me either if pet TCs are also problematic on server impact. A cap of 500 per pet would be more than sufficient imo. Or 300? Dunno.

[flower=Metroid]

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Jan 18, 2020 6 years ago
Cass
is forever on a quest for more pets
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Jasper

Quote by Keith
Just another note that we&;re reading this thread and making plans internally. is especially making a plan for the unique names!

That's incredible, thank you! ❤️ I would love to hear some solid plans for the pet names before tax returns come back, even if no code is physically updated by then (I know it's coming up fast and coding takes time!). A few friends and I want to budget some return money for our Subeta pet projects if changes are coming in the near (or near-ish) future.

previously: Eevee

Jan 18, 2020 6 years ago
Andrea
has 40 pets and counting
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Craig

Quote by Cass
That&;s incredible, thank you! ♥️ I would love to hear some solid plans for the pet names before tax returns come back, even if no code is physically updated by then (I know it&;s coming up fast and coding takes time!). A few friends and I want to budget some return money for our Subeta pet projects if changes are coming in the near (or near-ish) future.

Big big mood

In all seriousness, I know this sorta thing isn't going to happen overnight. The programming takes time, the planning should be well thoughtout as it's a rather large change to the game play.

That said, while I'm not quite as concerned with budgeting (unless there's going to be a donate to this task to make it happen, which in case I'm interested but may have to budget), I am concerned with losing interest. I've been playing subeta more the past few days than seemingly most of 2019, rekindled mostly by the propect of not having to sit on 50+ names I don't want because I can't get anything else... as well as what would I want!? What ideas have I forgotten! Which TC items have I passed on for not needing, that I need to start picking up from the cash shop!

But I don't want to see this fall to the wayside, to take so long that the prospect of enjoying subeta again has passed and to just not really care by the time word does happen.

EDIT2ADD:

Just to clarify, I'm not expecting a "within the next week or two we should have a plan" or a forbidden subeta "soon" response. Not for when this might happen, and not for when we might have a solid idea of how we're going to implement this pet name thing.

More like, we have a pretty solid concept in mind... and are working on how to best implement it/take into consideration user remarks. 50% to being able to let users know our new plan. Or something that's... optimistic. Give me a reason to be hopeful.

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Jan 19, 2020 6 years ago
Elsa
is a foodie
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On the subject of the wardrobe, I'm not sure if a strict item cap on the wardrobe is the best way to go, considering that to my knowledge, much of the site's income comes through people buying CSC for CWs and other Cash Shop wearables. In the case that items were to be capped, I could see people becoming much more selective about what they buy/release, and thus, be more selective about how to spend their money. Could this be an issue, income-wise, for the site? And as another user asked, what would this do to the site economy?

And what would happen if users had a time limit to get rid of excess items over the cap, but were on hiatus? What would happen if they were to come back and see that the site has perhaps randomly selected their favourite items for the cull? I would imagine that users would not get access to the wardrobe until they remove items that they don't want to reach the limit, not a random cull.

It's difficult to truly have an idea about the impacts of this proposed cap without knowing actual numbers - a cap of 5,000 would be very different than a cap of 50,000, for example. Perhaps a good starting point would be to retire the filled wardrobe achievement, as others have mentioned?

Not going to lie, one of my absolute favourite parts of Subeta is the wardrobe. I would certainly be disappointed if the wardrobe were to be capped to a major extent, to the point where I could see myself spending much less time here if a severe cap were to be implemented.

❄️ Seeking Elsa or Olaf inspired CWs ❄️

Jan 19, 2020 6 years ago
Andrea
has 40 pets and counting
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Craig

Personally, I feel like capping something mid game when people are already over the proposed cap is ... I mean it's really got to be breaking the site to be considered.

I know that happened with shops/galleries, but those were literally killing the site. Sure people purchased GAs to autoprice but anyone with that big of a shop couldn't actually utilize it anyways. I mention this only because I know it'll be used as an example of "we did it with x we can do it with y". If the wardrobe really is killing the site, that's a more delicate topic because it's been the main source of revenu for a while now; I say this as a person who uses it to add/remove a few items maybe three times a year, too. I just know if it was my topic of interest and people wanted to take half my shit away from me.. well I'd leave too.

But I think the only thing I remember reading regarding the wardrobe, on this board, is how confusing it is to find a specific item when half the stuff is utterly unrelated (ie: fork = blue shoes). Apparently a tagging system has been mentioned on some board (I don't keep up with wearable related things)... I hope that becomes a functionality of the wardrobe where items become tagged and are way easier to find for everyone.

... Unrelated, but I also wish that applied to minions. I couldn't tell you the amount of times I knew there was a specific animal, I remember seeing it, it was perfect, but hell if I could remember what it was called or where it came from |D...

Can 2020 please be the year for organization and making the site more user friendly? I'm usually bored at lunch, I'll help.

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Jan 19, 2020 6 years ago
Avel
has ALL of the plushies!
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NVLB

I don't think a hard wardrobe cap is the way to go either. Heck, last I checked, v4 has an outfit limit and I already don't like that.

However, Subeta could discourage hoarding from people who otherwise wouldn't have so many wardrobe to begin with. I use a male base exclusively, so a lot of feminine items don't have a place in my wardrobe, but for the 15k wardrobe achievement, that's where they are. I'm hoarding because the site is rewarding it with achievements, and without them, I wouldn't have a reason to hoard.

[tot=Avel]

Jan 19, 2020 6 years ago
Sopheroo
pitched a tent
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Hyacinthe

The best way to deal with a hard wardrobe cap is to not remove anything, but not allow to put new items in.

So, if you want to have that one new CW, you have to personally pick which items you can to get rid of, to put that one CW - you need to remove everything that brings you over the cap.

And at least, you're the person that has the freedom to pick what stays and what goes.

Shops and galleries were not capped, and they are now. We were upset at first, but we got over it.

Jan 19, 2020 6 years ago
Synth
is the sole survivor
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I'm going to preface this by saying I'm actually on board with pretty much anything that will contribute to the site's longevity at this point. I might not like it, but the needs of the many outweigh the needs of the few, or the one, so ok. Fine.

But what I'd really like to see instead of all this wild conjecture flying around is the actual staff stating what the needs of the site, in fact, are. I sort of vaguely recall Keith or somebody saying the wardrobe is the biggest encumbrance on the servers, yeah, but does that actually mean we need an item cap or just that we need better wardrobe coding or better servers? If we need an item cap, so be it, but I want to hear from staff what that number needs to be, not random guesses from users. I currently have almost 24,000 wardrobe items according to SubetaLodge and I really don't want to part with any of them if it's not necessary. I like to be creative in the wardrobe; I make HAs of all genders and species so I like to keep my options open. I never know when I might need some item that might not immediately appeal to me, so I collect everything. I'll give that up if I have to, but I won't like it, so I'd appreciate a concrete reason for doing so.

Similarly, I like to work on pet TCs. I have one pet with 1,153 items and I add to his TC regularly. If I have to give that up, ok, but I need to hear from staff that it'll actually help the site. Don't blame me for "hoarding" all this stuff; it was Subeta's idea to make all these items in the first place and to give me a place to put them. Don't try to tell me it was wrong of me to collect all these items or suggest I should be punished for doing so when that seems to be the primary goal of this game. I'm a collector by nature. I don't hoard items for profit but I do enjoy collecting at least one of everything for my own use. And I guarantee you I'll fight tooth and nail to keep all of it; if you kick it out of my wardrobe or TCs it WILL go into my vault or galleries. Furthermore, if I'm disallowed from collecting further items there will no longer be any reason for me to play. That's not a threat; I just really don't know what the purpose of being here is beyond accumulating pixels. I can't see myself ever fully quitting, but I could certainly lose my motivation to be active. What are events for if not occasions for new releases? Why quest if I can't spend my profits to acquire new things? And there won't be any need to buy CSC if I can't buy any more items.

It seems most people here have one thing they focus on, be it pets or wardrobe or battling or whatever, and they sometimes have a tendency to consider all other pursuits lesser and expendable. You're a battler who doesn't care about the wardrobe? Well to heck with the wardrobe then, who needs it, let's just cap it. You're a wardrobe person who doesn't care about pets? Well let's put a pet limit in place, nobody needs more than 10 pets. Well, I try to do everything so it all matters to me...I have a ton of pets and they have enormous TCs, my wardrobe is huge, I buy CWs, and I'm a battler...so I can see things from all these perspectives and I'm reluctant to give up anything without a very good reason. I can also empathize with anyone who cares about any one of those things because hey, me too. Clearly something needs to change with Subeta because we have a problem. But we need to be really careful that we don't chase away an entire segment of the userbase with our "fixes". That's probably part of why it's taking staff so long to implement anything, and that's a good thing...if they're going to make drastic changes that will severely alter the way the site is used, they'd better be sure they're actually necessary and helpful first.

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[tp=Synth]

Jan 19, 2020 6 years ago
Cass
is forever on a quest for more pets
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Jasper

Quote by Sopheroo
The best way to deal with a hard wardrobe cap is to not remove anything, but not allow to put new items in.</p>
<p>So, if you want to have that one new CW, you have to personally pick which items you can to get rid of, to put that one CW - you need to remove everything that brings you over the cap.</p>
<p>And at least, you&;re the person that has the freedom to pick what stays and what goes.</p>
<p>Shops and galleries were not capped, and they are now. We were upset at first, but we got over it.

That's honestly a great idea! I just went through my wardrobe (put your money where your mouth is, as they say!) and went from about 2,000 items to only 384.

I was honestly astounded at the amount of ugly garbage I had in there. Old Melody stuff I'll never use, battle loot, a ton of those lifelike dolls I was hoarding... again, it's all stuff I would never in a thousand years think of wearing. And I wasn't going for an achievement, I was just looking for an easy place to store junk. |D Now obviously, a hardcore wearable enthusiast will have a lot more worth wearing and keeping... but they probably also have even more hideous filler than I did, too.

previously: Eevee

Jan 19, 2020 6 years ago
Flying Ace
Ciannwn
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Gwyn ap Nudd

I think retiring the filled wardrobe achievements without putting a cap on the number of wardrobe items is a fair compromise. People who are hoarding stuff they'll never wear just to make up the number can remove what they don't want. Others who have a use for thousands of items can keep them in there.

A long time ago I suggested making redeemed wigs unredeemable so they can be removed from the wardrobe and sold or put in TCs. I've got some redeemed wigs I don't wear and it's a pain having to scroll through them to find the few I still like. I'd be more inclined to buy redeemable wigs if I wasn't going to be stuck with them forever and others might feel the same. This would be more money for the site.

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Ph&;nglui mglw&;nafh Cthulhu R&;lyeh wgah&;nagl fhtagn
H.P Lovecraft
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Jan 19, 2020 6 years ago
Princess
is a Grand Champion!
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Princess

I haven't been active for the better part of a year, so I'm not sure how much my opinion matters here. I don't have much interest in the site anymore, and while some of that has to do with being busy, a lot of it has to do with the fact that from a quick glance, I feel like the site doesn't the have longevity or activity I used to see. And perhaps I'm cynical, but I'm hesitant to invest time in a ship I perceive as sinking. This is the only time in my nearly 13 years that I've felt this way. It's concerning that I come back after some 8 months or so, and nearly all of the users I see on the forums are faces I'm familiar with.

I want to be interested in the site again, and I'm in the camp of folks who is on board with whatever it takes to increase user activity (new and old) and longevity. Someone brought this up earlier, but I feel like clear, direct communication on plans for improvements is a step in the right direction. I hope timelines can be more concretely laid out in the future as well - obviously things take time and sometimes a scope for a new feature is intially too large for its given time frame, but a concerning number of features have been communicated as happening but never actually took fruition.

It's exciting to see that non-unique names are in the plans, even if I have some minor reservations about it, and I look forward to hearing more about that as work gets put into it. I hope a larger announcement goes out about this soon.

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Jan 19, 2020 6 years ago
Junior Archaeologist
Bison
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Yellowstone

I don't really like the idea of losing unique pet names but I can get over it if that happens. If pet TCs are capped, I'm done. That is the most unique pet-based feature that Subeta has and no other pet site has it, not to the extent that we do. TCs are all I really care about anymore and I've searched for a substitute for them for years. Unless I'm missing some super new pet site, nothing comes anywhere close. For me, a small TC is 500 slots. My biggest is 1810 and I have a handful over 1k. Eventually they get harder to sort, yes, but what you can do with them makes it worth it.

This or this is not something you can do on other pet sites. Suggesting that staff remove even more of what makes Subeta unique is foolish. We need every cool thing we possibly can to stick around so there's more to entice new users to give the site a try. Removing such a unique feature would hurt the site imo. Even if someone just wants a very basic TC of less than 100 items, Subeta's system is the best. Hands-down.

previously shortaxel

Jan 20, 2020 6 years ago
Avel
has ALL of the plushies!
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NVLB

Maybe pagination could work for TCs? Might be a bit awkward and clunky if not executed correctly (like, maybe a new page at 1.5k or you can choose or something) but I feel it would be easier on the site if it didn't have to try and load everything at once. Of course, I'm not a programmer or anything, but when I think about the differences between the wardrobe and TCs, pagination comes to mind.

[tot=Avel]

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