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Dec 27, 2014 11 years ago
starlesswinter
is a poet
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QuothTheRaven

Some great points here, certainly a shorter event would have been useful, also the timing was a little near to Xmas for me - I had family commitments 24 & 25 and couldn't contribute any more to this on those dates. Having teams was fun, throwing achievements are always good, the team prizes were cute.
I have a slow internet connection, but was able to throw over 5000 just by doing this inbetween questing and the like, so this was do-able.
Multi-buy snowballs? Great!
Average throw scoring? Made for a lot of complaining/sense of unfairness. Liked the idea suggested above, 1 'event point' per X thrown with a shop for spending points. But maybe your team prize should not be a 'buyable'?

I had fun with this and the snow hits on the HAs do make me smile. :)

Sharky is making her way back home,
Here on Subeta, we’re never alone!

https://subeta.net/forums.php/read/915735/Shark-Tank-IV"> Shark Tank

Dec 27, 2014 11 years ago
Futurama
is lonely
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Quote by Nonchalant
As for the prizes, when you said retired I didn&;t think that meant I could ge the prize I got YESTERDAY from melody. So that felt like such a HUGE rip off.
Seriously. When I first got my prizes they were actually retired Melody items, but it glitched out and I got the necklace 4x. Then I had to reclaim my prizes and I got a 2014 clothing item and 2 other things that won't even sell because they're super inflated and nobody would want them unless I sell them at least 50% off. [Sorry for the complaining, just had to get it off my chest!] Everything is saying is perfect. Please read her comments! I chose not to use an auto-refresher because it took the fun out of it imo but I still got bored with it only after a couple of days. I honestly had more fun with the Jaxon Skelly event and I don't really like battling at all. :/

Dec 27, 2014 11 years ago
metal
is INCONCEIVABLE
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things that i suggest being changed:

  1. Preparation for the actual event. "We're having an event where people throw thousands, even millions of snowballs at each other. Oops we didn't realise people would be throwing thousands, even millions of snowballs at each other." lmao

  2. Do not have sign ups open until the end to prevent people just signing up to the team that is quite obviously going to win.

  3. Only allow people to sign up to a team if it has less members than the other. This prevents everyone piling onto the team with the most members. This happens everytime we have an event like this. Included within this, don't have different sign up prizes depending on which team you join. Make it even for everyone just as the numbers of people on each team is kept even. If someone really wants to be on a specific team THEN THEY WAIT UNTIL IT LETS THEM WOW.

  4. If you extend the event so it lasts longer, increase the prizes so people are not disappointed that they spent a week doing something only to be given fuck all. There's a reason people put a lot of effort into events, because subeta is inconsistent in the prizes they give out. Sometimes you say there will be lots of prizes, sometimes few, sometimes none. We literally put effort into EVERYTHING because we don't know what's going to be given and we don't want to take that chance.

  5. Don't allow autorefreshing as in like. Make an event where autorefreshing does nothing for you. Maybe every 2 minutes you have to click an interactive part of a picture to gain points, just one of many possible ideas that staff are capable of coming up with to combat autorefreshing. It makes it more fair and less boring wow imagine that. Use a flash game so you have to be there, you have to be present and click/hit/lick/whatever to get points

ill read the rest of this thread when its not 1:13am

Dec 27, 2014 11 years ago
Peridot
is a gem
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Quote by Satyr
you guys can&;t underestimate your userbase. if you give us free reign and tell us that the top X users or top Y% are going to get special prizes, shit is going to get crazy. just look at every battling boss event we&;ve ever had. top 20 users get a special prize? without fail, those top 20 are always dealing millions of points of damage individually, the product of hours of grinding that no one in their right mind ought to be doing. and yet it happens regardless, because subetans go hard when you give us reason to. while the snowball event wasn&;t battling in the slightest, it&;s still a precident that you can&;t ignore. you have a highly competitive userbase, that&;s not something exclusive to the battle community. there will always be people who go way the hell above and beyond whatever you&;re planning for us to be able to do.</p>
<p>that&;s why my complaint for this event is exactly the same as it was for battle of the bands: prizes should always reflect individual participation. yes, even for the &quot;little&quot; events. if you don&;t want little events exploding into 10 million snowball affairs, don&;t take a top X% approach. tell us that everyone will get 3 melody items, and the participants on the winning team will get an extra something for their success. but when you dangle that exclusive top percentage incentive, people will go crazy, and shit will get out of hand, and everyone who falls just short of this cut off will absolutely feel slighted, because this is what happens every. single. time.

this whole thing so eloquently explains how i think 99% of the users who are upset feel. i hope the staff really reads this post. so true, !

Dec 27, 2014 11 years ago
Flying Ace
Speiro
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Quote
Unlocked Snowball Champion!</p>
<p>Be in the top 10% of snowball throwers during the Snowball War!

I just logged on to find this event.

Was this because we complained, or because there was a legitimate error that someone corrected? I really hope it's the latter because I don't want staff doing something because they think I'm whining and just want to shut me up. :x

Quote by Arno
I was under the impression that trophies on the user hover were being phased out in favor of a more streamlined system.</p>
<p>I guess that&;s no longer a thing too like the phasing out of custom CSS was supposed to be. Of which, both bits of info came directly from the highest admins here.

Trophies were brought back -- at least temporarily -- because there was enough negative feedback during Peka Boo. I think that's actually good because it shows the staff are listening to what players want.

I hadn't heard that about custom CSS. I hope that's not phased out anytime soon, because that's sometimes the only way I can use the site, considering how inconsistent and buggy the actual CSS is. D: I do try to use as little custom CSS as possible because I'm sure it slows things down, but sometimes there's really no other choice.


Dec 27, 2014 11 years ago
Eivor
has a dragon
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MacLachlan

Ahh, thanks for the clarification. This is what I get for being out of the Subetean loop for months on end... XD;

I don't adult very well.

[size=6pt][sub][ he/they | aroace/nb ][/sub]

Dec 27, 2014 11 years ago
cartel
is shady
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Eightball

My main qualm is that the snowball fight went on for way too long. with an event like this, where the main activity is super repetitive, anything longer than a couple of days is just overkill. even the 5 days you guys originally planned was overkill. also, I've seen more than a few people whose prizes included melody items from this year and last year - that's just.. really disappointing.


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Dec 28, 2014 11 years ago
Ankoku
needs a vacation!
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Ayanami

Quote by metal
3. Only allow people to sign up to a team if it has less members than the other. This prevents everyone piling onto the team with the most members. This happens everytime we have an event like this. Included within this, don&;t have different sign up prizes depending on which team you join. Make it even for everyone just as the numbers of people on each team is kept even. If someone really wants to be on a specific team THEN THEY WAIT UNTIL IT LETS THEM WOW.

Um…no. If there are teams for thing X and thing Y, and I like thing X better, I shouldn't have to join team Y—or sit by the computer waiting to catch an opening when the numbers even up—if I want to participate.

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Dec 28, 2014 11 years ago
egg
is a bad egg
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Another complaint: I don't understand any of the maths involved/nothing adds up with the top 10% vs total scores.

Please show us numbers/leaderboards/something so that we KNOW what's going on behind the scenes.

Dec 28, 2014 11 years ago
Flying Ace
Speiro
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Quote by Metal
Make it even for everyone just as the numbers of people on each team is kept even. If someone really wants to be on a specific team THEN THEY WAIT UNTIL IT LETS THEM WOW.

No. Nooooo.

Just no.


Dec 28, 2014 11 years ago
Spotlight Champion
Lexx
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Arachnophobia

So I am pretty much going to just say "ditto" to what most people commented (I only read one page though) especially re: length and repetition. I have never felt compelled to use an AR before, but this event... ugh. I am happy to see that the top 10% was fixed (Holy crap is that one VERY skewed data range for the numbers to change so drastically) and I also agree with people who mentioned the timers should have been set up at the VERY beginning of the event. I saw people with 40k snowballs before the timers were even started, and that explains a LOT of the skewing.

All of that aside, there is one other comment I have: I bought a TON of snowballs because it was hinted that a mass add system was going to be setup to ease some of the strain on the servers.

Quote by Keith
Most likely I&;m going to make snowballs into a &quot;turn in&quot; currency so that you can choose them from the page. The technical problem is deleting/adding items to the user table and this change will help a lot.
Now, this helped me get the Super Shop achievements, but I now have over 41k snowballs just sitting in a hoard shop... with nothing to do with them! There was no way to throw them all (even WITH an AR running at all times, which I refused to do), so I had been saving them for a mass add feature which never came. So uh... can we get these put on recycle beast or something? Like, once January hits, close the snowball shop or just remove bulk buying (and force the single buying to have a timer) so that the snowballs can cycle through recycle beast? Or some other system to get them out of here (since there are likely a lot of people in this situation and that would really throw a LOT of recycle points into the system... not that I would mind, lol)? Pretty sure the snowtapult is already closed so... nothing to do with them all now. ^^;;

As others have said, you really underestimate your user base! WE ARE HARD ON SERVERS EVEN WITHOUT EVENTS. YOU SHOULD HAVE SEEN THAT WE WOULD BE OVERZEALOUS LIKE ALWAYS. This reminds me of free beer... but more expensive.

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Dec 28, 2014 11 years ago
Jeign
is a 2048 master
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I agree with most of the comments; It was too long, shouldn't have been so close to Christmas. Three days would have been fine. There should have been times and no auto refreshers ever! I do like picking a team based on the basic team participation prize. I would hate to be forced on a team to keep things even. The prizes were not impressive but, I realize you did what you could. I did really like the big old pile of snowballs background though. For this event I think it would be hard and too much work to have a point system and another special shop. I like just getting the prizes. I really like the idea of cutting off the entrance into the event after a bit, keeping people from joining the obvious winning team at the very end.

Dec 28, 2014 11 years ago
Heroine
is one for the books
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Pros: prizes were stated upfront, nice idea to make snowballs more relevant, being in teams were fun

Cons: unfairness with the lack of timer at the beginning, unfairness with joining times (should have been a cut-off to prevent last minute joining), wish there was some way to figure out the approximate 10% cutoff during the event

Overall: I actually rather enjoyed this event. I went in wanting the achievement and the title, and I got what I want. This was very much 'how much time and energy are you willing to dedicate to this', which I think is perfectly fine for a mini-event. It's nice to have a balance of both skill-based and just time/sp-sink events.

Dec 28, 2014 11 years ago
Flying Ace
Speiro
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I don't like the idea of a strict cut-off as some people are suggesting. That kind of sucks for anyone that genuinely missed the first few days of the event and wants to join in later.

Instead, you could allow signups throughout the entire event, but reduce the prizes as the event progresses. So for example, say the winning team's prize package is five retired melody items and the event goes for five days:

Day 1 signups: Eligible for team prize (sled/necklace), five melody items, and bonus prize (background) Day 2: Team prize, four melody items, and bonus prize Day 3: Team prize, three melody items, and bonus prize Day 4: Team prize, two melody items Day 5 (final day): Team prize, one melody item

That way you can still join late and receive something for participation, but you can't bandwagon the winning team and expect to get all the prizes.

It makes things a more complicated though, so there will need to be a very clear way to explain it. Maybe something like a daily check-in that displays your progress?


Dec 28, 2014 11 years ago
peachette
is sweet
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i don't know how much this would matter, but i think stopping people from purchasing more snowballs when they have 100 items in their inventory might help. i know some areas of the site do this, where it stops you from getting more items due to inventory space, so it's possible, right?

that way people wouldn't be able to just auto-refresh AS MUCH (with benefit) and it would cut down on the leftover snowballs. i mean there's thousands in the donation corner right now.. ;( (or maybe use the currency idea. that's probably better, huh)

i don't think i really like "team" events, because it doesn't feel like a "working together" sort of thing, more like a "working alongside each other." i mean it just seems like you have to guess at which team is the "right" team, and then participate as normal. i prefer rewarding individual participation. >___<

🍄🌼🍑

Dec 28, 2014 11 years ago
egg
is a bad egg
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^^ With this, maybe make it so you can only buy so many snowballs in a minute that you can throw in that same minute. You could buy 25 snowballs every thirty seconds, but in those 30 seconds, only throw six. That's a lot of left over snowballs.

Dec 28, 2014 11 years ago
Elsa
is a foodie
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Here's some things that I'm thinking about:

  1. Reduce the length OR vary the event a little throughout the days.
  2. Reduce the need for ARs, disincentive the use of them, and make it so that there will be no reward for using them.
  3. Tell us how the math breaks down when it comes to the top 10% - it's interesting!
  4. Put more blocks on how many snowballs you can purchase, like mentioned.

I liked:

  1. The theory behind the averaging system
  2. Being able to buy multiple snowballs at once
  3. The throw at a random user feature

Please don't make it so that you have to join whichever team has fewer members, though. The whole point of having an averaging system is that so no matter the size of the team, you can still participate. Now, the problem of the freeloaders on both teams needs to be addressed, but not in that fashion.

But I had a lot of fun!

❄️ Seeking Elsa or Olaf inspired CWs ❄️

Dec 28, 2014 11 years ago Official
Keith
is sweet
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Eradication

I like that idea ! I hadn't thought to have diminishing returns for prizes the further the event goes in. I'd want to put in a way to overcome it though if you exceed expectations (for people who legitimately didn't turn up the first few days but end up being high / highest scorers)

I'm going to update the post with a lot of the things I've gained from this feedback thread that we're absolutely moving forward with in mind :)

💖 ✨ 🤗

Dec 28, 2014 11 years ago Official
Keith
is sweet
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Eradication

Also we make choices based on what we see. We were phasing out medals because we had an achievement system that did exactly the same thing. Users complained, and we decided to make them for special situations only.

As for the customCSS, this was in a discussion about the new layout which hasn't launched :) I still plan to remove it as a feature when the new layout launches because of the headache it causes support (and maybe have a forum tutorial on how to install stylish and that it is the users responsibility / peril if they add CSS on top of subeta) and because it's really hard to design something, launch it, and twenty users who copied CSS from four years ago submitting tickets because it doesn't work for them.

💖 ✨ 🤗

Dec 28, 2014 11 years ago
poppet
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Please stop making incentives for things that are detrimental to the site and its users like hoarding and auto-refreshing.

I enjoyed this mini event other than that and thought it was really cute. The upfront manner of the first news post was great in terms of the end prizes. I'm still dying over how adorable the sled wearable for Team Tobias is.

From Auto-Refresh

Quote by Keith
They are frowned on, and we frequently implement features to stop them.</p>
<p>They slow down the site and make it harder for everyone else to participate.
On a more personal note, I'd much rather be considered dead weight on a team than have an inflated score because of an auto-refresher any day but that's just me.

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