If a user regularly signs up for Mysterious Melody and never sends anything, they shouldn't be allowed to sign up more just to waste the time/items of others who want to actually exchange gifts. When I say ban, I mean just from participating in MM, not from the game, of course.
I think if this were to be implemented, it should be after multiple offenses to keep it fair. Because sometimes things do come up and if it prevents you from being on the computer for the rest of the day, that sucks but it's no reason to keep them from participating in Mysterious Melody again.
The only problem with banning people who don't send anything is that people who do this already just to get gifts will start sending only junk items to their MMs so that they won't get banned.
All in all, I think there are far too many people participating just so they can get things themselves, including some of those who do send gifts out.
Iits a good idea in principle, this might just mean that people who dont usually send things will just start sending slot sporks or junk. Then we'll have the same issue again, "ban MMs who send junk."
It's like the wishing shrub. It's a great concept, and many people DO love to send things out. But as usual, many will abuse the system. Or indirectly, like those who bought up commonly requested shrub items and set them at at higher prices, etc.
Every year people make similar suggestions to this. Every year people think that they will get back what they put into MM. They don't. But people continue to participate willingly.
If you are going to participate in MM, you should remember the saying... Tis better to give than to receive.
Yeah, I don't think the banning would do much good. Today I have a partner who's only sent one gift, but it doesn't bother me. If they don't respond again, I just won't send them anything else... it's not like you're forced to keep sending them stuff. And I like sending gifts anyway, so I'm doing it for the fun of it. I don't expect to get anything priceless; it's just fun to get surprises and find cool stuff to send out.
I'd much rather have my mm send me a slots spork then nothing at all. At least they actually did something rather than just signing up and not participating.
I totally agree with this suggestion! :) It doesn't take long to get partnered up for MM, so I don't see no time as an excuse? :l It just comes across as needy by saying hey I wasn't busy enough to click the non-obligatory join button yet I'm too busy to send anything the rest of the day. It isn't fair to the other person at all.
Seems like this would be for those who care more about getting things so they can benefit,No thanks.
I like this idea. I don't mind if I send my MM more valuable stuff than s/he sends me (in fact, that is likely). I am irritated when I am sent nothing though.

I don't really participate in MM because I find it too stressful, but yeah, it would be nice if there was a way to weed out the people who don't gift (repeatedly, like Darkrai said) and/or the people who send junk items and nothing else.
idk. It's just hard to keep people from abusing the system to get free stuff, which is sad.
Could there be a standard definition of what "junk" is? That's an issue I'm seeing.
I think if a user signs up and doesn't send anything at -all- for, say, a total of three days, ban 'em from MM. But we all sign up willingly to -give- gifts. There's always a risk that we'll get nothing in return. I've got a daily budget for MM, so I'm sending stuff out regardless of whether I get stuff.
I personally think that this should implemented.
I also believe that anyone bitching about how little they get should also be banned
The problem is that people will start sending small, like 2 SP items so that they won't be banned.
We all sign up at our own discretion. It's too bad that some people are only in it for the receiving, but there's no way for us to control it. However - we could advertise the fact that it's only fun to be in MM if you give. Something like a message on the MM page, for example.
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I'm working on some ways to make giving easier and I also think a few prods during the day ("Hey, you haven't sent a gift to your mysterious melody yet!") via events might go a long way too.
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Banning seems exceptionally harsh and won't make anyone want to participate because hey, if something comes up and you were in the MM for that day, you're crap out of luck. Right?
I'd be more for a reminder halfway through the day and another towards midnight when the cron's refreshed, beyond that is too extreme.

Keith PLEASE don't do the alerts! It will get annoying and People will probably choose to ignore it. I don't want that crap spamming my event box over some mm person who chooses to ignore the alerts and still sends nothing.
It would be nice if the items to give stopped moving about everytime you send something(I would like this!)
and if we could send more than one item at a time.
Might a better solution be to set it up so that if a user signs up for MM and sends nothing, they're locked out from entering the day after, but can enter again the day after. Alerts aren't going to do anything; there's no real element of repercussions to them. The fact that Keith even suggested alerts indicates that lack of gifting is detectable, and that something can be done. Of course this might lead to gifts of single junk items, but I'd rather have junk than nothing.