Did you also mean the Mirror of Darkness? Because that's still completely broken.

The Mirror of Darkness isn't going to get stats. It ain't gonna be a weapon.
Was there any verdict on the Carved Jade Fishing Spear and using intel boosters on capped pets?
Mighty Kora Gauntlet doesn't appear to do anything additional when your pet is a Kora, much to my disappointment =(
All of the pet specific weapons and even some color specific weapons were supposed to get boosts, but they never worked. I'm not sure if that's still in the works or not, they said they were going to work on fixing them, but I haven't heard anything since.

ty for the info ^^ hopefully they get this squared away sooner rather than later.
None of my healing items are healing. I tried switching some out. Not working on any of them
I am a snow leopard fur. <3[IMG]http://i35.photobucket.com/albums/d178/kadechaos/avi%20art/kade-6-1-1-2.jpg[/IMG]
Some opponents (daemon, eclipse, some others that I cant think off of the top of my head) block healing, so that might be why?
Not sure if this was brought up but Item Hunter's Bomb and Acorn Bomb still have invisible mods from before the reset stuck on them
What do you mean? There's nothing custom-coded into them. If you're referring to the curse, they're supposed to have that. We added that recently. :)
No, I mean I had mods on them before the revamp and they are still on there now but don't show up in the mod changing area. For example my item hunter bomb does 3 extra wind icons than it's supposed to and my acorn bomb does 3 extra fire because I had those baguettes on them(or at least that's what I assume is happening)
They talked about it a little on the Weapons Guide forum (starting here). It's the same thing as my Phoenix Quill, the old mods we had on them are still there, even though there's no mod slots. My quill steals once in a blue moon (I had a Thief Baguette on it), and each of Follywood's bombs do three extra icons of damage.
EDIT: Too slow. ^_^;

healing should be 1 per battle items, scrolls, and blessings this will make battling hard without making opponents so hard you have to pay stupid high prices for weapons to beat opponents and intern cutting out the heal cap, making health the high priority to train, and making all weapons usable because of healing class done away with :) as it is you can't use attack weapons with defense weapons just because both are class healers :(
could be bad i don't know but i hate not being able to use attack weapons with defense weapons just because both are class healers.......
Live your Life to the fullest cause you never know what will happen tomorrow......
What 'attack' and 'defense' weapons are you talking about specifically?

well i relooked at my defense and it might not be worth using now it seems like it had 9icon blocks but now just 3to4 but specifically was talking about pstaff and Forj Tempered Hauberk together
Live your Life to the fullest cause you never know what will happen tomorrow......
It probably is the weapon, but the weapons from the DP's always take a week or more to get their weapon status/stats. That, sadly, is the norm, not an error. It would be really nice if they were ready to go when they were released.

I thought so as well, but last month it didn't show up either. I guessed at which one was the weapon. Though, looking back, it got it's stats on the 5th, so hopefully this one with get them soon.

Just wondering, sorry to disturb. Not sure these are "Errors", but some of the Dark insert element Potions are showing as Tier 0
While the other two are showing as Tier 1