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Mar 30, 2026 2 days ago
One, Two
Lyn
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Hot Mess

I am just going to put my 2 cents in about the way the shops are restocking now. They way they are right now everything that restocks in them will pretty much be worthless in a week.

Use Apocalyptic Apothecary as an example. Right now there are 120+ different items restocked in it. The norm used to be 16-24 items and most of those were the dark potions and healing potions. When you have 120+ different items in one NPC shop how does that make anything rare? Why even bother to have a rarity number put to an item if the shops are going to serve up every item on a silver platter? Nothing will hold any kind of value.

Something that people used to do to make SP was restock. Some people enjoyed it not only because they could make SP from it, but was fun to snag something rare. Now it seems the only thing that is "making" an item rare it a number attached to it. Surely not because it was hard to get with the way the shops are restocking now. The shops are way over saturated in my opinion. I know the syaing about opinions, but still wanted to toss mine out there.

Anyways if you did read this, thank you for taking the time to read it.

Adding another example. I just went and RS'd for a few minutes. In that time I RS'd 15 items out of those 15 items: 10 are "rare"
5 are "super rare" . This is what I mean by, if the shops keep restocking like this everything will be worthless and pretty much no need for anything to be labeled rare or super rare anymore.

shop search price 6,999 shop search price 17,999

I don't think things need to be super expensive, but something that is a rarity 99, should be worth more than a 20 pt wiz token. LoL

I suck at being able to articulate clearly in forum threads/typing, so I hope this made sense.

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Mar 30, 2026 2 days ago
Lex
only has room for one
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Quote by Keith
...so please be specific about <strong>not how it&;s broken</strong> but <strong>what you would like to see happening</strong>, it really helps me a lot more.

Noticed on Kumos can no longer sort shop stock by last-restocked; personally sad to see it go, but I consider this a positive change for the health of restocking on the site, to prevent people from being able to quickly see new stock at a glance and grab all the valuables. Sorting by stock amount seems to currently be broken, but other sorting options are working.

Reserved space for rares, more restocks, more rares, and same stock on both versions of the site all seem like major improvements. Kumos restocking system being turned off is also a positive, while it's personally nice to see up to 50 of a single r99 stocking, it's not healthy.

Mar 30, 2026 2 days ago
Keith
is sweet
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Eradication

I really think it's impossible to take the price of anything in teh shops / user shops right now and say that it's due to this restocking system. There are tens of thousands of copies of those items on the site from years of activity.

I can run scripts that run through and buy up all of the rare / super rare items but unless that happens I really don't think that's a fair baseline.

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Mar 30, 2026 2 days ago
NEVER feed
BoaConstrictor
after midnight!!
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SapphireSeasGoddess

I posted part of this on the comments, however, maybe it's better here...

I LOVE the merging! Spares me, the scrooch, to paste every Kumos quest item into Subeta SS, to see, if it's available in main shops and vice versa.

Like brokensafety I am not sure, how to feel about the cooldown. Granted, at first it is of course super, not having to wait those 5 seconds - on the other hand, the "give everybody a chance" was a true argument.

What are the next cooldown steps? (Should I get there, I actually don't feel like counting seconds, to find that out myself - not that I'd master that anyway, lol)

I think (esp. for the sparse user base), the shops are by far too full now - with shortening intervalls between restocks on top. Mind you, I'm happy that some long not seen items are there now, yet I found the old amount (pre havoc) fully sufficient. I'm in full agreement with Lyn there.

The current extreme inflation on the rares and super rares stems, I believe, from the weird Kumos shops, where the initial "1 super rare only every...days" never worked but exploded into "tons of super rares for you to grab 1 of every day" topped by "you can buy batches of 50 super rares". Super snags, but not good for the economy - and I for the most part have (kept over all those years) my limits, how low I will go pricing my rarities (which is high, lol). If I sell for lower than my standards, I won't put more than 1 or 2 of it into my shop for that price in hopes of getting my investment back fast.

The amounts for sale in NPC shops now won't help to get out of the 2-10k sP flood of items. may be Subeta Team should really go on a shopping spree again.

Mar 30, 2026 2 days ago
Paddy
howls at the moon
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Night

Clicking the link for Medicontra from the Healer (linked to https://kumos.subeta.net/ss.php/healers) takes me to https://kumos.subeta.net/special-shops where the only shop linked is the New Year Shop :(

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Mar 30, 2026 2 days ago
springblom
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I’m glad restocking is being revisited. It used to be a fun part of the game for me. I don’t have as much time now, and even when I do, it hasn’t felt as viable for a while, so I’m curious to see how these changes help.

For shops with large stock, I like that items are moving more quickly, but I do hope there’s also some limit on the lower rarity items, so they change more often, but there aren't dozens available at once, so that it makes it more of a treasure hunt still.

When I went to my library the other day, there was a HUGE glass jar jammed full of various bookmarks for a counting challenge. My first thought was... AH HA! We have figured out why Alexander needs 10417973427211057392 bookmarks every week!

That said, I'd love more variety in the common/lower rarity items that NPCs ask for. It feels like it's set on a small portion of what is available on the site. I'm not sure if I'm just lucky with repeats or if it's that way for everyone.

Mar 30, 2026 2 days ago
capper09
is lonely
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I've been here for quite a while now, and I think that after so many years without new items, even the most dedicated players have everything they need. Sure, when events roll around, there are a few new things in the special shops, but nobody goes to the regular shops anymore because restocking isn't worth it. You only shop there for quests, but otherwise, not really. We need some variety to make shopping fun again... for example, a day when there’s a discount for all players... or a day when all items rotate... so every restock has something different... then the “hunt” would be fun again... but subeta would rather tinker with the Kumos page, which hardly anyone likes...

.

Mar 30, 2026 2 days ago Official
Keith
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Eradication

Not sure how to respond to that considering the topic you've just responded to is about moving restocking to the legacy site, and improvements to the legacy site based on that and shutting down the restocking on Kumos.

If you just want to complain about Kumos, there are plenty of other places to do that, thanks!

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Mar 30, 2026 2 days ago
One, Two
Lyn
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I didn't say/mean that after a few hours of restocking the new way on subeta that is what caused the really low prices.

Quote
if the shops keep restocking like this everything will be worthless

One of the main reasons is because of how the shops restocked for quite a while on Kumos. I beleive that is why things have lossed their value now.

I was saying if the shops stay over saturated with common all the way to super rare items then nothing is either common or super rare. I think there needs to be more of a balance about how the shops actually restock the different rarities, the amount of each item being restocked and how often certain rarities are being restocked. I am very aware that I suck at trying to explain stuff, so I am doing my best.

Like right now I just went to the Apocalyptic Apothecary and there is 170+ different items available in there. That just blows my mind, because pretty much everything seems avaiable at all times in the shops now. That is why I think rarity and number of items that restock need to be adjusted.

[edit]

I don't know if you changed anything, but the all the other shops besides the Apocalyptic Apothecary don't seem to have a ton of rarer items in them now. If you changed something thank you. Maybe people are just buying them up before I see them too.

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Mar 31, 2026 1 day ago
brokensafety
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I understand 's initial concerns about item stock, but I do think the scale was tipped too far in the other direction. I think Lyn's concern about item rarity was valid, as I saw higher rarity items with multiples in stock. However, now the shops aren't carrying many of the lower rarity items. They seem about half empty to me.

I have not seen the following questions answered. I hit 10 second cooldown twice yesterday, so I'd like to better understand that system. I believe the cooldown should not exceed 5 seconds. If rarity was considered, I'd be more supportive of a progressive cooldown. For example, if only rarity 85 or above items were affected by a progressive cooldown, that would make more sense than a cooldown for rarity 50 items that are barely cheaper than user shop search.

Quote by Keith
The throttle resets after 6 hours.
After 6 hours of what exactly? I've never understood the reset on Kumos. Is it 6 hours of no purchase activity? Six hours of leaving Subeta altogether?

Quote by Keith
To address the hoarding concerns
What hoarding concerns? High value items? Fodder for Recycle Beast? Just trying to understand what hoarding is problematic.[/quote]

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Mar 31, 2026 1 day ago Official
Keith
is sweet
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Eradication

I think me buying up r95-99 items from user shops up to a value has made folks grab those items from normal shops a little faster, and in most cases they're lower there than in shops. I'll probably hit that button a few more times over the next week or so to equalize stock, let me know how things feel!

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Mar 31, 2026 1 day ago
One, Two
Lyn
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Hot Mess

Just my honest opinion again. I think the shops are still restocking a little heavy on what are supposed to be rare/super rare items.

After you ping'd me I went to do some RS'n to check things out. Went outside for a bit and then did some more RS'n when I came back in. I am not to the cool down period you applied, so can't speak on that, but fine with it. (not that I think it will help much with the amount of rare/super rare items that are restocking. Say I get a cool down, then the next person will just RS those items.

Sorry I get sidetracked easy. On to why I think the shops are still be restocked to heavy. In just the little bit of time I spent restocking I RS'd 57 super rare items. I have always enjoyed restocking, so yes I know which items are super rare/rare in certain shops. I went ahead and grabbed the ones I saw (knew were SR) that way I would have more an accurate number to give you. I am just one person and can only restock in one shop at a time before moving on to a new one. With that said I think that is a lot of super rares being added in the amount of time I RS'd. I have no idea how many were really added that others RS'd at the same time. That just seems like (in my terms) a shit ton of them.

I hope this is not coming across as I think I know how it should be done or it should be done my way. By NO means do I want it taken that way! I am just trying to help find a happy balance without killing the prices either way. To high or to low.

Side note not sure why, but my spell check thingy doesn't work on these new forum comment boxes and I don't know how to get it to work. This being said that is neither good for me or anyone trying to read what I am typing. ;)

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Mar 31, 2026 1 day ago
Keith
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Eradication

So, I think what we're running into is something that I've wanting to do for a long time. There is just no reason for most of those items to be set as rare. Why is a green plushie r93 vs a brown one at 60. we made those decisions randomly, while adding groups of items.

What you want is for the system to make sense - which it just can't. There are too many items marked as rare, that have no value other than to sit in accounts or be asked fo rby quests (which they won't be, because quests mostly avoid anything above R85). There is no reason for those items to be "Super rare" or "Very rare" outside fo them having been set that way when they were created.

And to be clear I really appreciate the feedback!

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Apr 1, 2026 21 hours ago
One, Two
Lyn
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The rarity thing makes sense. If some of them are changed then at least the items become quest fodder and have a use. ;) I have always enjoyed restocking. It is not a get rich thing, but it was always a way to make a little SP. I would like to see some items still be rare/super rare. As in they don't RS all the time, and it is fun to try to nab one. Whether it is to add to your collection or be able to sell. Right now I am not sure anything in the NPC shops hold that value, and when I say value I don't just mean monetary value. I know you are working with a skeleton crew, so there really isn't any new items in the NPC shops, so I think it makes it even more important to get the shop restocks balanced out. If that means changing some rarities around I am all for it.

Let me ask you this. Is there a way you can make an item have a cut off limit to how many are in a shop. I am going to try to word this the best I can so let's say Example item can only have 3 of them in the shop at one time, so if the shop restocks and it already has 3 in there it couldn't restock anymore of that item. If so could that be set up so say common items can be set so there is never anymore than say 5 in a NPC shop at any given time and normal items maybe set at 3 and rare items set at 2 and super rare set at one.

I don't know if that is somehting that could be coded in. If it could be then I think setting a cut off number/ keeping the the shop from restocking over that cut off number might be something that could help too.

I don't know if this is possible or if I am living in fantasy land. :P Either way again thank you for taking the time to read.

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Apr 1, 2026 16 hours ago Official
Keith
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Eradication

Yes! That is absolutely something I could code in, and I also... just don't think it'd help. If a very rare item has 2 in stock, the third isn't going to make a difference, all 3 are just going to sit there. Until we clear it. And then until it gets up to 3 again.

Even if we made it so that r99 had a limit of 1 in the shop at a time, they'd just sit there, becuase they have no value on the other end. There is no reason to buy them! They aren't great weapons, most users at this point have read the books to thier pets, put the plushie in their collection, etc. What purpose do those high rarity, often unsold items, serve?

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Apr 1, 2026 6 hours ago
Narcissist
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Nigrae

Maybe there could be a new achievement tier for r99 items? Like, a new title for rare restockers, like 'king of restockers,' if you get up to 1k r99 items? or 5k?

As an aside -- re: user shops just having crazy amounts of stock of 'useless' items - maybe we could have an item drive of some sort? Like the book drives of old, but for all books (not just non-restockables) the way that we used to have? it could be a good way to get them off the site entirely.

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