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Jan 9, 2025 1 year ago Official
Keith
is sweet
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Eradication

love the energy in this thread—definitely keeping an eye on it! 👀

just want to clear up a few things:

  1. pets themselves don’t take up much space in the database, so you can breathe easy. 😮‍💨 it’s what pets do that eats up space—like battling, which generates giant logs we save (so you can flex your wins… and lament your losses). if you’ve got 500 pets with just some treasure items? they’re barely making a dent.
  2. other parts of the site are MUCH bigger culprits when it comes to db load. for example, sMail is the biggest offender. i just posted about its rewrite, and tackling that will free up a lot of room, which helps with stuff like increasing pet limits.

since we got rid of unique pet names, i’m all for massively increasing the pet cap. i’ll look into whether upping CS/MC slots is a quick fix or if it’ll need to wait for those features to move to kumos.

re: homesteads—they were meant to offload pets, boosting their happiness/hunger if you upgraded, but i overshot with the ambition there. turns out, better caching and coding on kumos means the need to remove pets from queries isn’t nearly as urgent. 🙃

💖 ✨ 🤗

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