Okay fine, just for you. :)
[egg=math] [tp=math]
[egg=math]
[tp=math]
[edit] guys stop! my poor house can't take this!!! I'm editing this post, go throw things at instead thanks. <3
🐝 ☕ bug (he/him) | your friendly neighborhood code wrangler. stay in the loop! join and check out the latest admin post highlights
Oh that's a good suggestion, and I mean, I don't see why not tbh. But what would it look like, any ideas?
🐝 ☕ bug (he/him) | your friendly neighborhood code wrangler. stay in the loop! join and check out the latest admin post highlights
I just want to clarify that this is false. News sidebar links are not cached. If you refreshed the news page then you should be getting a valid link. I am also looking into adding a random tot sCode (and other random sCodes) to make this easier.
Unfortunately, yes. We're in the same boat; we'd love if autorefreshers weren't a problem because it annoys us too to have to account for them. I sympathize, but we don't really have a choice because of how many people were autorefreshing to get free items and such... that isn't fair to all of you either :/
We noticed players not just using autorefreshers, but encouraging other players to use them too. We also noticed some people thought that since the links were not time-sensitive, it meant we were okay with autorefreshers. That's not true; We have always said that we highly discourage and frown upon them. (Aka, don't use them!!) But the time-sensitive code is back now anyway, for those who thought we were encouraging it otherwise.
We will continue to make sure the new links are working correctly, and we'll do our best to make it convenient for those who aren't cheating (For instance, with a random sCode or other suggestions - we are listening!)
Because someone will ask: autorefreshers are technically "allowed", in short, because we care about not punishing innocent people. It's very hard (almost impossible) to prove that someone is autorefreshing versus refreshing manually. So if we gave out warnings for it, there's simply too high a chance that we'd accidentally punish someone who is innocent, and we care about not doing that.
🐝 ☕ bug (he/him) | your friendly neighborhood code wrangler. stay in the loop! join and check out the latest admin post highlights
I explained this in my previous post on this thread. Yes, they are allowed and not against the rules, as in you wouldn't get in trouble for using them. But we've always frowned upon them and we don't want them to be used, hence we've always done things to try and discourage their use.
I didn't actually think this would generate so much feedback/complaint. After all, this is not the first time we've done this (survival kissing had the same thing this year) nor is it a new thing in general (a couple site features have anti-autorefresher code already, like mystery box and slots). It sounds like the main problem is that invalid links are getting cached, so I will look into addressing that fwiw.
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Makes sense, and yeah, I can admit it was our mistake that we overlooked it for this holiday. It should be like this from the start for future events.
I've just pushed an update to make user profiles not cache the event links, and to decrease cache time for forum signatures so that they will give you valid links as well.
As I mentioned earlier, the news sidebar is not cached, so everything should be working now.
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<3
Event links are all supposed to work this way. It was an oversight on our part that this Morostide's links didn't. I do feel kinda bad for fixing it in the middle of the holiday, since it confused a lot of people, but hopefully this won't happen again.
If you haven't seen it yet, here's the suggestion thread for the random sCodes: sCode for random trick-or-treating/kissing/flowers
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