I really want to check the damage...but it will make me lazy...I gotta keep on pushing through...
That's what I keep telling myself...
I have also found that, if we freeze each other the first round, he always kills me in the next one
That'll happen if you don't have a full block (or a Cobalt Eternal scroll that may or may not do good blocking!) for the next turn.
Also, In case you're interested in making some CSS changes of the battle page
check this out
The visual:
</p>
<p>1- Base code - mandatory
This one sets the width of the .battle-select class (which contains the two selected weapons&; images, potion box and scroll box) to fluid. This is mandatory for the landscape layout to work:</p>
<p></p>
.battle-select {width: auto !important; }
.battle-select.active, , {width:45% !important; }
<p>2- Landscape/ horizontal layout of scroll and potion boxes
This code change the vertical/ portrait layout of potions and scrolls to horizontal/landscape, and sets the heights of potion and scroll boxes to fluid, which means either or both of them will collapse when there are no potions/ scrolls equipped:
</p>
-choices-box, -choices-box {height:auto !important; width: 291px !important; display:flex !important; flex-direction:row; flex-wrap:wrap; overflow:auto; }
.spell-choice, .potion-choice {display:block; width: 50px !important; height: auto !important;}
<p>You can remove the padding from the potion box so that it collapses completely if you want. I leave it purely for aesthetic reason just because I always have potions/ shards equipped.</p>
<p>3- Shrinkable Scroll box with maximum height:
This code sets a fixed max height to the scroll box, so it will always stays at this maximum value and will scroll if there are lots of scrolls in there (but will collapse if there are no scrolls:
</p>
-choices-box {max-height: 200px !important; }
<p>4- Shrinkable Potion box with fixed height and fixed height Scroll box:
This code, on the other hand, sets the potion box&;s height to fluid (will collapse if no potions and will expand to a fixed max height if there are potions and shards) but will set the scroll box to fixed height:
-choices-box {height: auto !important; max-height: 100px !important;}
-choices-box {height: 200px !important; }
If you use this code, you can remove the
height: auto !important
part from code no.2 above.</p>
<p>5- Remove section titles (Choose your weapons, Use potion? Use spell?)</p>
<p></p>
.battle-section-title {display:none; }
<p>6- Fixed height weapon box
This code sets the height of the weapon box to fixed, so it won&;t shrink if the number of weapons are smaller than 5, and won&;t expand (will scroll though) if the number of weapons are larger than 8.
</p>
.weapons-box-options {height: 113px !important; overflow:auto;}
<p>7- Finally, fixed Submit/ end button
Will forever stay in one place even if the other boxes expand or shrink (well, unless you remove the code :P)
</p>
.endBattle {position:absolute; bottom:30px !important; width:100% !important; }
<p>Please beware that if either the potion or scroll box is set to fluid/ expandable, this code will make the button always on top of/ overlapping with them and might make selection difficult (but no problem clicking the button).</p>
<p>I hope I haven&;t missed anything. I&;m still finding a way to remove that &;The Arena&; and &;Your Next Turn&; title though :P
</details>
I'm cursed...lol, maybe my Cobalt Eternal is broken...
And I read that as: Make some CSC while battling....lol
it would be nice though, wouldn't it?
And at least it's not just me then.. ;) I did just freeze him like 6 times in a row...
Thank you!
Though, it would probably make CSC be worth a lot less...lol.
I keep telling myself that once this war is done, I'm going to have to start BQing again. Still get stuck on level 21 though...once the impossible guys come out. I did try and fight the Sand Dragon the other day
The sand dragon was for level 21...I think I lasted five rounds and I managed to get him to light blue/green...then he killed me
I'll have to remember that...more weapons to buy I suppose...eventually....lol.
And the damage at the end of this day....... Haneul has done a total of 1,546,244 damage to Hydragellos
I think so....this ends on the 30th, right? 2m just might be possible now! :D
And now, I must bid you good night!
Dunno if you're here yet...but hello! I'm here for an hour, then mum and I need to take our crazy dog to the doggie park...but I'm battling away, did some this morning...went to the gym and stuff and then had to have a nap because I felt blah. I'm awake again and battling...I did the math...and if I want to hi 2.5M in damage, I need to do about 953,756 by the 30....at the rate I'm going, I think this might be possible...