I have 5 pieces of Shadowglen Privateer......1,3,2,4 and a location piece. 5 pieces of the Ytiva Privateer 1-4 and the location piece......Ziara Privateer Treasure Location Map and pieces 2,3, and 4. So what am I missing?
Crypts and Bluff are driving me crazy!!
[center]"You can't wait until life isn't hard anymore before you decide to be happy."
Finally got through the crypts, yay! Took like 10 tries.
I'm very happy to have helped, congrats on the win! :) That was my first win, too, to be honest, hahah. And thank you very much for the gift! <3
Woo, finished it! Thanks so much ^_^
Map pieces are given in a random order. It looks like you're missing the last piece from the Ziara Privateer collection so that would probably be piece 15/step 15 - so you need to still win a game of bluff.

(if you wanna put this in the OP, ) If anyone's wanting them, I've clarified the rules to Bluff a lot better:
[center
Easier Rules for Bluff[/center]]
Okay, seeing as the rules are SUPER confusing, lemme try and give them to you without any images (sorry)
You each start with 5 dice. Any number that turns up is the face value of that die (2 is 2, 3 is 3, etc), except for the 1. 1 dice are wild. I'll come back to that.
You cannot see your opponent's dice. When you make a bid, you bid based off of what you have in YOUR hand of dice and what you think MIGHT be in the opponents.
Right. Say you have these 5 dice:
2, 2 5, 3, 6
You could place a bet starting off with what you KNOW is out there: 2 dice with the value of 2 if you're the one that can open the bid. If it's your opponent's turn to open the bid, then you can either up the bid of the amount of dice with the same face value OR choose a different face value and match the amount of dice already called:
Eg: Opponent calls 3 5s. You could choose 3 2s instead. You cannot choose a lower amount of dice than what has already been selected by the opponent (you OR him). If he chooses 3 5s, you MUST choose a minimum of 3 2s to make it a valid play (face value doesn't matter, but the amount of dice with that value does)
The opponent will now take that information and either call your bluff, or will up the bid saying that he thinks that there are 3 dice on the table that have the face value of 2. This continues until either bluff on either side is called or the face value changes. The person that is wrong (either the one calling the bluff or the bluffee) will lose a die. This keeps going until the winner has all their dice.
Some points to keep in mind:
You can change the face value at any given time if you so choose on your turn. You can NOT, however, change the amount of dice called unless it's greater than the amount of dice already chosen (if there's a call out saying 4 dice have the face value of 4, you could say that you think there are 5 dice with the face value of 2, for example)
Remember how many dice are out there. You may think that 5 is a high amount of dice to call, BUT it's not unlikely depending on how many dice you and your partner both have. I can't tell you anymore than that. You need to figure the rest out on this point.
The higher the possible bid the better the chance it could be a bluff...then again, it COULD be accurate, too...you never know...o.o
Oh yeah...those pesky 1 dice.
Those dice are wild. They could be the face value of any dice on the board. But there IS a catch. I can't tell you what that catch is (could be seen as cheating and I don't want to do that lol), as you'll figure it out well enough once you play through enough times. Just pay attention. If you call bluff on a 1 die and you get it wrong...really observe the dice when your opponent reveals his dice to you as to why you might've lost a die if you called bluff incorrectly. I hope I won't get into trouble saying this, but it has something to do with both hands...
Also keep in mind that almost all games on Subeta are based off real life games. Never hurts to try taking a look elsewhere... :)

I also have a question about the crypts, please ping me (anyone) and let me know this:
Am I required to find something (a clue?) in the crypts to proceed. If so I guess that means simply sticking with it and going back once per hour to try again, right?
I am a little behind I am on piece 10, clue 2...I got the piece from the crypt but nothing happens when I go to the Mage. I tried skipping that step and buying something from icy goods and coming back but that did not help either any suggestions?.......NVM Ignore me..... I got the piece of the map and x'ed out of the crypt I never finished my turn to trigger the Mage OOPS

Uhm, anyone help please? Got the Crypts map, quit when I got it, etc, but the Mage won´t trigger the quest. I´ve tried going to him with direct link and from the map, with and without amulets... he just displays his normal dialog! I´m stuck. Anyone has any ideas?
I believe for Piece 2, Clue 2 Anyone who is on after 8pm subeta time can actually go to Full Steam Ahead
When I got the notice that the schematic shop was closed I thought maybe you had to enter from Ziara first. I accidentally clicked on Full Steam Ahead instead. Issac gave me the clue.
"Just because I don't care doesn't mean I don't feel Just because I don't feel doesn't mean I don't understand" IAMX- The Unified Field ....... "Plastic people don't got nothing to say They're judging me, I'm judging you We ain't got nothing else to do" Palaye Royale - No Love In LA | | |
Thanks for this guide, and especially the guide on Bluff. I was down to 1 die while opponent had 5 when I finally understood the game. Ended up winning that game :P
HAHAHA I WON BLUFF FUCKER!
Sorry, I got really frustrated by this game for some reason, even though it's pretty easy.

Bluff is the green-and-black booth at the Carnival.
You need to talk to Blake again after completing the Crypts step before the Mage step will trigger.
they/them/theirs, please.
Playing Bluff. I am horrible at it LOL
Main Cosplays: Harley Quinn, Captain Marvel, Elsa, Mera, & American Dream
i really dont get that bluff game no matter how many times i read what you do i still dont get it and its driving me nuts :(
THANK YOU! NHS... Think pink this October..
Don't forget that you're betting on both sets of dice, and that ones are wild and count for any number. I usually find it's best to start by betting fairly small, on what you know you have, and try not to rely on your opponent having more than one of any given number. Challenge when the numbers get too big to up-bid safely.
they/them/theirs, please.