Were the people who threw less than 2 snowballs also removed from the overall score average tallying? Otherwise it doesn't feel too nice that the rest of the Dolly team had to carry them all along but they conveniently didn't count when it was beneficial.
Edit: Tobias surely had freeloaders too, so both teams. If freeloaders weren't going to count, we should have seen accurate real time numbers of non-freeloaders on that page.
- I'm with ... I still don't fully understand how things were calculated. Were the inactive players (<2 snowballs) omitted from all calculations? Or is the score page somehow inaccurate or different from the numbers you used for the 10% calculation?

lol. for the math to work there had to be 3000+ users who threw less than 2 snowballs and thus omitted from the top 10% calc, which i find hard to believe. Unless they were not included in the initial user count.
If people who threw less than 2 snowballs made the scores really wonky, I can't see how people who threw 50k on the first day without the limit don't make the scores really wonky as well /: So I don't think those should be counted on the total of participants either, since it seems there was no way to be at the top 10% if you had bad luck and wasn't online at that time. God forbid sleeping!
- Yeah... If the top 13% threw all of the counted snowballs, the number of users that have to be removed (x) can be modelled like this, assuming that each non-counted user threw 1 snowball:
38332=(9853346-x)/((4768-x)*(0.13))
This solves to x = 2791.23 excluded users (minimum, which is unrealistic given that this equation assumes that no one else threw any snowballs). This only changes by 0.5 users with assuming each 'dead weight' member threw 0 or 2 snowballs.
What if the counted 87% each threw 100 snowballs to get the prize items? How many users would need to be excluded then?
38332=(9376546-((4768-x)*(0.87))100)/((4768-x)(0.13))
x = 2918.64 excluded users
This is 61% of the total users. And Keith said that the scores were very 'dense' with a lot of people scoring the same number of throws. If these dense scores were in the 10-20k range, even more of the remaining users would need to be excluded. Also this estimate is conservative, as it assumes that the top 13% scored 38,332 snowballs on average, when that is actually the minimum.
I can't help but feel this is somewhat unfair. A lot of people, myself included, used mathematics to estimate the number of snowballs that needed to be thrown given the scores of the teams based on the real number of users participating. If I had seen the actual team statistics, as they have been scored, I would have known that I was out of my league.
I am curious, though, how each team did with >60% of the users removed.
I got in top 10% with 47k snowballs and I only threw around 500 snowballs when there was no limit, so it was definitely possible.
and are right. The users indicated should be omitted either from all event calculations or none of them.
Just curious, more or less how much time you spent per day throwing snowballs? Because I was online at least half of the day every day and only got 27k. And I don't think not sleeping should be a requirement for getting something more than those who spent 10 minutes on the event.
I had an autorefresher running for some hours of the day and for some hours of the night when I wasnt playing games and such, thats why I had that score without abusing the system for the first hour when it had no limit.
Man, no offense but this right here:
is all that is wrong with events on Subeta. Auto refreshing should not be allowed, period. How having a program refreshing the page for you isn't cheating I will never ever understand, I'm sorry. At this point, it's not even users' faults because it's openly encouraged and it's basically the only way you are ever winning any event here. From user run contests to even freaking snowball fights, if you aren't doing it you are gonna be left behind, quickly. No person can refresh as timely as a bot, and the fact that the LOWEST TIER OF "TOP 10%" IS 38K shows that no one who made it that high did it themselves. It's ridiculous and makes events pointless.
Spamming F5 by hand before staff added a time limit is "abusing the system" but auto-refreshing isn't? :l
Nope, they said it was allowed sadly, and everyone was using it.
Holding F5 was technically allowed too until they added the timer. The only reason auto-refreshing is allowed is because they can't track it to reprimand people for it.
I never said holding F5 wasnt allowed, its just that when everyone is using autorefreshers you gotta do it too or you'll fall behind.
Right, but you implied that holding F5 was somehow "abusing the system" but auto-refreshing is fine because it's not technically against the rules? That's what I take issue with. Regardless, this is off-topic.
Nah I believe autorefreshers are abusing the system aswell, but you had to use it to keep up with everyone else during this event..
when users have to abuse the system to keep up with the system, the users are not to blame.
.: draco dormiens nunquam titillandus :.
Oh... This just makes me more confused about the final tally.

Two snowballs is not participation. A single minute of participation would have gotten you 12 snowballs. Even if you only had five minutes of free time in the 10 days the event lasted, you would have thrown 60 snowballs. Even then I think that's still a low number. I mean, I was fine with losing. I was fine with not making top ten. But I'm not fine with these things happening because two is a big enough number to be a participant.
I'm not sure what the number should be. Surely not in the thousands because I truly believe some people wanted to do more but couldn't find the time. Some people were happy to just make it to 2000. But it shouldn't be two. Why isn't it at least whatever the number was for the team prize?
Fug. I hate to sound like a complainer. Was it just my misunderstanding that freeloaders (yes that's the two people) were going to be cleared out? Some people had said that staff were removing members who weren't contributing.