👋 Hello! It's been a bit since an update on kumos.subeta.net - things have been moving! Most of the work goes on building "systems", and now I'm just getting to the point where it's easy to build out features on top of those systems. The one I'm doing a little bit of testing around today is the Vending Machines.
CLICK ME TO OPEN THE GRAVE DIGGER MACHINE
I'm looking for you to click that "vend" button 5 times (the limit!) so that I can make sure everything is working correctly on the backend. That means giving the item, taking tokens, and logging the appropriate things in case you need help from a UA.

What you should notice while vending:
This should feel good on mobile and on desktop, and really show you the kind of experiences I'm building toward on Kumos. The vend button spinning is tied to the response, so you can't click again until you've finished the vend. This gets rid of so many of our double clicking issues, and removes the need for a 1s timer from most pages (which we have now). Things like your counter of how many tokens you have left goes down automatically, as well as how many vends you have left. These are the kind of features that take a long time to build the "system" for, but once they're done it's easy to put together a page that pulls it all together.
So give the example GRAVE DIGGER MACHINE a few spins, and let me know if you run into any issues. Thanks!
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Whoops, good call! Pushing out a fix for that, it was hard coded 🙃
Yup, it's sending you to kumos.subeta.net - You'll need to be logged in there to be able to use the new vending machine.
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Nothing to feel dumb about. The split between the two sites is still really difficult to understand (even for me!), but now has more usual Subeta navigation / etc. Getting all of these moving pieces working is key to switching over to Kumos as the full site with all of these new features 💪
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Those are related to the actual item rarity -- right now they're pretty basic, but will be another way for us to visually signify around the site when an item is special.
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Glad to hear it!
That's the other benefit of building out all of these systems on Kumos, it's now pretty easy to create a page that pulls an items entire deal. If you've got it in your account, if it's in user shops, wearable, outfits, etc. They're all tied together now!
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Nope, they're your items! They'll show up in your regular (subeta.net) inventory... probably by the time you read this message.
That is (among other things) one of the most frustrating pieces of moving between massive code bases, is that the cache between each will always be different.
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