I'm thankful this is being fixed and investigated.
I'm curious if he plans to do something like grab the last 2 prices and compare them and looking at the % difference or if he is doing something like checking x amount than averaging it.
Like part of me thought you know this shouldn't be something that has to be fixed because punishment probably should've went out to the people doing it. However, it is fixable programmatically so it's a great idea to fix it rather than relying on the honesty and good nature of users (while most of us have it, some very clearly don't).
On a side note, I would like to request if it is possible to have an option or maybe even default it to hide items in the autopricing list that have not changed. I think this will really give up some congestion on the user side of things, I know for me I often miss these autopricing anomalies because I am too lazy to scroll thru 100s of random items with no change to find the small font red/green change. (btw if you get tired of me pinging you for things please let me know xD I know ya love me but I can get annoying sometimes :P )
As always, you are so right!!
I buy ALOT of items to frag/ to hoard for recycle (but) I am not one of the users who price the things low to do so. I just piggy back off the others if that makes sense. My shop gets hit hard by this tho as I autoprice daily and it does get annoying at times.
This and thanks for the update
Looking for these : x100
No worries hun, I don't take nothing like that so seriously. I remember once upon my 2 yr mark about 10 users were undercutting csc, it drove me so crazy.
So in all honesty, I totally understand and I'm happy I can brighten up a few Subetans out there. We all could use that, in kinds of ways. I just combined 2 of my shops into one and made the other a sorting shop for now.
My 3 other shops with the more expensive items, I just went in there really quickly and dumped them in my inventory for like half a second and changed shops info just to make things a lil more easier on everyone.
Thanks for letting me know though, because I would've forgotten about it again
To all the subetans I made irritated or angry, please accept my apology and come join my giveaway on Thursday. I'll be posting it about as soon as it hits Midnight Subea Time.
Omg thank you! I’ve been going crazy having to autoprice then check each shop for under 1001 items, and move them to an empty shop before moving on to the next shop. I do usually end up buying up the items when I feel like it. Either to frag or toss back in my shop. Depends on how many copies I get really. Or the rarity. There’s a handful of shops I see always doing this. It’s maddening. 😩
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This has always been a bit annoying but I hadn't realized it had turned into something people were exploiting :c
I'd be curious to see the result of having the autopricer be the average or even mode (hey there grade school math) of the lowest X items.
And seconding having some filtering (and perhaps sorting?) ability when looking at price changes when autopricing

I have certain users blocked for this very thing (although blocking unfortunately does not stop them from buying - is it possible to implement this with blocking?) and I'm SO glad something is being done. It was also happening with things like mage amulets iirc and losing that chunk of sP because someone's playing dirty is awful.
Perhaps have it so the system flags prices that dip a certain percentage under the lowest user shop amount? For example, a mage amulet being 300k, if someone manually prices theirs as 150k (steep just for the example) then it provides a log of the low price and the user who did it - then someone can quickly check if this same user has been purchasing multiples afterwards, perhaps another section in the log of who purchased the undercut items? It's not perfect nor an automatic punishment for these people, plus you would have to filter out the legit buyers from those who are taking advantage, but at least this idea has a reference point (who cut the price) and can go from there...? I don't actually know if it's possible. I am no site coder. LOL
I would be very much against this, since I have a Recycle Beast shop where I sell hundreds of the same item for RB points for those who want them, as there is an achievement attached to it. If a user would only be allowed to buy 2 or 3 per, let's say, hour, it'd ruin that shop, as well upset many people who like to hoard or need the items for other things...
As for undercutting, I'm maybe one of the people who does this... I know I bought a lot of the items from the Gelly war loot tables like this. Pricing them at 1500 and then buying the items. But I never do it when that'd be too much of a difference. I also figure the items wouldn't be sold any time soon otherwise anyway. I do understand the frustration when something is suddenly selling for 1sP or 420sP and if I see a huge price difference with something I tend to buy them and gift them back to the user, assuming it was a mistake. Anyway, if this is something I'm not allowed to do, no one's ever told me.... But if I'm now told it's not allowed, I'll stop. ..
I had no idea this was happening.
However, as someone who undercuts the lowest price on certain things, I'm trying to make money quickly to buy something. It's never severe (ex. Amulets priced at 340k, I'll put at 300k-320k, not 30k on purpose [sometimes I type too quickly and miss numbers/letters]).
Is that against the rules?
The site isn't busy enough like in the past, where we could quickly raise money through the Advertising forum.
I know that you do this for a cause, however you buy them up for 1500 un bulk and then sell them for 3k or more a pop. Thats a 50% margin. If it was not exploiting users like buying from masq shop or something and then selling those items for ex. then it wouldn't be an issue but you exploit dozens if hundreds of users a day this way to help a select few in the community.
Yes, I get very paranoid when I go to sell items like that. I stepped away and came to find I had 20 tempest rods sell for 25% of the usual price. I was so mad I stopped putting anything like that in my shop for a long time.
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I wouldn't call it exploiting. I know I sell them for more, to make it worth the hours I put into buying the items, but I also store them for months sometimes and some items are never asked for, meaning that's sP I'll never get back and is now in the pockets of those 'exploited' users. At the end of the day, I think I break even...
Also I NEVER do this for high value items, like the Mage Amulets I see getting mentioned. Only ever for junk items.
The user can buy as many a they want. They would just buy from multiple shops.
The shops would not be able to sell more than a specific amount at any given time. Essentially the stack sizes in shops have no limit right now. If a limit were imposed, it would probably also help ease server strain. Anyway, you would be able to keep restocking your shop -- you just couldn't dump hundreds of an item all at once.
Like I said, this is illegal in real life because it is an attempt at controlling the market. Right now what you're doing is allowed here, so you can keep on doing it. Just don't try it at home. ;)
What about the holiday items you were pricing low tho. Like ornaments and other items. You then hoard them after you bought hundreds of them and waiting for the increase and then popped those in your shop for 5k - 500k?
I really don’t like where this thread is heading. Making a profit off of items is part of the way the game is played for some people. What is exploitation and what is an acceptable level of profit are both subjective. Some people also price their items lower hoping for a quick sale.
I think there is a problem with people not being able to easily see item price changes when they autoprice, but I don’t think manipulating the market to make things arbitrarily more ‘fair’ is the right thing to do when the idea of what is ‘fair’ varies from person to person.
We are not going to police how many copies of items people have in their shops, that is out of scope of the pricing concerns and there are legitimate ways someone can get multiple copies of even rare items. However, if you are specifically worried that they have acquired that many items through means against site TOS, please make a ticket with those particular concerns and that can be investigated.
You are not required to distribute your purchases, although I think your fellow Subetans would be grateful if so!
That's normal business behavior, honestly, even in the real world people do sales.
To be clear, this is about overall Subetan experience and using coding to manage that rather than punitive measures. As witnessed by the responses in this thread, from people who weren't doing it for negative purposes to people worried about buying items even when they didn't set the deflationary price or if it's from a shop with multiples, judging users is also going to hurt people who are just using the site and responding organically. A policy that specifically calls for punishment for lower pricing or item count in a shop is going to create stress on people who typo prices, for instance, or potentially make them worried about using a site feature because pricing their items at ten percent off for faster selling could become a point of anxiety and second-guessing. We are going to be handling this through code because we want less friction between users, not more.
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I agree with .... a maximum limit on shop stocks per item would help a lot
, again, that'd ruin the shop as well as many other shops. Like someone else mentioned, what about battle loot that people end up with dozens of them? Also autopricers don't exist in real life, so it doesn't really compare... If I want to sell my apples 5x cheaper than my neighbour, I can do that... Pretty sure there's no law against that.
I know I price holiday items and the like for cheaper too, but again, never with a huge price difference. And I do that with when the Beast asks for them in mind. Never with the idea of selling them for more than 3k. But I will admit that sometimes an item I bulk bought years ago will suddenly be way more expensive and then I'll sell them for more than I bought them for. But for the... 4 times? I've done that, it was also far below the hundreds of thousands it was selling for, aiming to make the item more available again.
My issue is when I find rare and super rare items set to 1k or below. Then you shop search it and you can see 5-10 shops that got hit from their autopricer then the line where you see Normal pricing of like 10k or higher. If you watch enough you can tell which ones are doing it maliciously and not just for a quick sale. Their whole shops are full of items they set to 1k or below. Honestly it feels like people hopped over from neo and started pricing the way that is common over there. When I hand restock from main shops it’s really annoying to find the items i worked for being priced at 500-1k :/
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