I think I just deleted my Domed Reliquary. I earned it, and now it's gone! I ran out of locked spaces. Help, please!

Just file a ticket and somebody should see what happened to it (and if you deleted it on accident, they could restore it).
Done, thanks. :)

I'm so excited when these get un-account bounded so I can stuff them in TCs. o3o
I agree. It's now 2 days since the plot finished. I don't mind waiting a while for any extra prizes but I want to put mine in a gallery.
It's also difficult for people with ordinary accounts who want to use the zapper or fragmentizer if they have other things locked in their inventory.
Thanks
- Could we maybe get a real side-wide announcement for this, like a siteupdate or something? I accidentally quickstocked my reliquaries into my shop and had to dig them back out because I didn't realize their status changed. Not a big deal because it's just my shop, but I can see the potential for someone accidentally doing something more permanent without realizing the items' status has changed.
Also, just the other day I realized that the stat booster eggs are marked as "Not Tradeable", but the reliquaries were all "Special" and that fashion hoodie from a few weeks ago is a "Game Prize". If we're going to have more account bound items in the future, there should be more consistency to it. Either mark them all as "Not Tradeable," or maybe add something like the CW star icon or a special inventory subsection like the place for locked items?
And please please please make sure that account bound items can't be zapped, fragged, or otherwise accidentally destroyed for next time. The argument that we can just lock them to keep them safe isn't really fair when we have a limited number of spaces for locked items and we're forced to take on another account-bound item. And yes, we were allowed to make tickets to get them back, but doesn't that just make more unnecessary work for everyone?
In the end I'm just still really confused about why the reliquaries were account bound in the first place. It never served a real purpose as far as I could tell. said that it wasn't about cheating because the plot didn't rely on inventory items to check progress, so trading with a friend wouldn't have done anything. I can't think of another good reason for this, and it's caused so much more confusion than if the items had been handed out normally (either upfront, or saved until the end and distributed with plot prizes).

I faintly got the impression that they were account bound for plot reasons, but nothing ended up happening, so I'm just left a bit confused about it all. The only reason I can think for them being so is to stop people trying to scam others by selling them for a high price so that plot steps can be skipped when it actually makes no difference. If that was it, why not just tell us? And why not let us at least put them in our vaults in the meantime? The whole attitude towards the reliquaries from staff was so vague and for seemingly no reason.
The anouncement is probably not far out but anyone curious about the plot prizes should check the item directory.
The downtime was... three days ago. Still waiting to see what comes of the reliquaries and plot prizes. [edit]I peeked because they're on site, I don't like most of them. XD;

Any update on plot prizes? It was said they were drawn and just waiting for the Thursday downtime to be over and uh... It's Sunday now.
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