with backgrounds my understanding was that these no longer require the cutout, is this correct?
If I have claimed a Dance from you and do not immediately Dance I will get back to you.
Always Buying:
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I'm glad I wasn't the only one LOL XD
Thank you Jessi and Darling for putting this together, very very useful ~ :)
awesome I got a little confused when I got to the Does not sit properly on avatar base section.
Doodling backgrounds is about all I'm good at currently.
If I have claimed a Dance from you and do not immediately Dance I will get back to you.
Always Buying:
[/font]I am not sure if this board is too old to post on but I do have a question regarding using a word in my item description that is part of my user name.
Bobbing along under the ocean off Delphi, this cutie seahorse colors itself after the warmth of the sandy beaches.
I am not naming something beach. I am using it as an actual word in my description. Is this ok or no?

Yes, that sort of thing is okay in the description :)
Thank you!

This is a helpful guide thank you!
It would also be super nice if you had an example list of programs that contain the functionality for all Subeta graphics requirements. I am a hobby artist (not professional), so I use a free program called Paint.net. This program does not have features such as cel shading and light source direction or even smudge to smooth out lines.
Question: Within the above guide is a ruling on "anatomy issues", exampled with the Angelic Cherub Wings. This item appears to be a toy - so would not the wings also be like a toy? Why must they function like actual wings? Rubber Monster Gloves are an item and they certainly dont seem like they would function like real fingers, so I am confused. Please help explain the difference?
[img align=right]https://img.subeta.net/items/atomickitty.gif[/img]
The 'no brushes' rule specifically means brushes that are a special shape, or a special texture. Here is an example of something you could not use; LINK These create special shapes and images, and that specifically is what is not allowed. The basic brushes come in a solid circle / oval / square type shape that don't create images for you, you have to create with them and those are the types of brushes that ARE allowed and safe to use :) If in doubt, feel free to ask!
Programs don't come with features that cell shade or find the light source direction for you. Shading is typically done by hand with a basic brush. You need to know and understand how to shade on your own. If you don't, I recommend looking up tutorials and practicing :) Also as for the wing item question, I cannot for sure answer that one. I think that type of thing is based entirely on staff's decision when they see your submission and you explain what your item is in the notes box, as long as it's within reason :)
So, using my program Clip Studio Paint I could use the pencil, pen, airbrush, and watercolour brushes - which are textured but in a cloudy sort of way, not in the way that forms pictures - but not the flower, gem, blood-splatter, etc shaped ones? I like to use the airbrush's 'droplet' or 'tone scraping' setting for stars and glitter, and I assume that's allowed.
So this is okay...
...but not this
I think the first four in that example are fine, but I can't say I'm positive about the sprays. Personally I don't see why they couldn't be used, but it may be better to ping and ask or first for an actual staff answer on that one! (And you're right on the other ones, those definitely aren't allowed unless you made them yourself!)
While we now allow custom wearables that change the position of the arms and legs and add unique base features (horns, ears, mermaid tails, etc) we still do not allow facial features including mouths, eyes, and noses to be submitted at this time. This includes makeup that gives the illusion of closed eyes.
Just noticed this rule was still included in this guide, and wanted to give you a head's up !
Yeah this guide is OUT OF DATE!! Unfortunately I didn't have time to redo it before we launched (I didn't want to delay just for this!) -- it is my after-the-holidays big project :)
Oh I'm sorry! I just happened to catch it when I was reading all the linked pages. It was still mostly useful/accurate, so I thought it had been updated. No rush! Happy holidays, and thank you again. :)
"Item does not accurately represent the wearable"
I see this not being followed a lot... So is there a minimum to what needs to be represented at all?
i.e. for a pair of pants, having colored buttons as the item?
[tot=wolfwithinher]
As long as the pants have buttons on them that are the same as the item image then it's okay. In other words, as long as what is in the item image is in the overlay in some way it is okay. Like, as a personal example, I have a curly wig that has a cup of coffee as the item image but it is representing the wig by having a curly lock of hair in the item image as well.
Ah ok! Makes sense now :D Thank you!
[tot=wolfwithinher]
RE: "Artwork does not match Subeta style, quality, or level of detail in general."
Quick question in an old topic: If an item is denied for this reason among others, but without further specificity on this particular point, how should we decide if it's worth going over the actual artwork with a peer, if 2 out of 3 possibilities mean that the entire concept is not going to be approved due to style or the idea's simplicity, vs. just scrapping the whole thing?