no problem! i don't think you could manage to fail, you're probably the most knowledgeable person about a lot of this stuff, i just figured i'd offer just in case n_n if there's anything else you guys need help with or if that changes, totally poke me about it, this is such a wonderful thing to finally have onsite!

Oooh yeah, a video voice-over would be awesome. I would offer except I have no idea how to do that hahahahahha.
tbh im not sure either, I'll probably just wing it at some point over the weekend!
I'm still trying to find a wording to differenciate subeta's cw shop and user-made cw shops. Maybe screenshots will help. It's also confusing that even if you submit traditionally, you can still move your item to the cw shop afterwards. Video seems like the least complicated way, I just need... to... do... it... haha
I know, I always find myself being like....my shop/shop shit which way to explain o_O I tend to call my shop where I slot my "thread shop" haha.
This is SO amazing of you and everyone involved, thank you so much ! ❤️
Slowly. Ever so slowly getting ready to put your CW up for grabs. This is coming in handy. Thanks.

I'm late to the party, hopefully not too late, but what about when you see 'unlimited' in people's cw shops? How do you get it like that and how much does that cost?
And what if you've started a design but you need help bringing it up to standard? Is that where collaboration comes in? Do people do that?
me spazzing
aaaa such an amazing thread! i dont specifically need it now, but i wish it existed much earlier instead of like. trying to figure everything out myself T.T
i was just thinking about comparing costs between direct-to-shop and taking slots! like for most of them, its only worth using direct-to-shop if you want less than 6 copies onsite total hee! i'll throw in the math later when im more awake ;-;
aaaa this is the best thread i cant wait to see how much more it will improve v
How many copies are worth using Initial Direct-To-Shop Method?
tl;dr only use initial direct-to-shop if you plan on getting these numbers onsite. all these include your initial copy!!!
CATEGORIES: 5k - 7 copies or less 4k - 7 copies or less 3k - 6 copies or less 2k - 4 copies or less ^ these copies assume you're setting prices at base cost + 200. contact me directly if you need math for other costs!
with the current market as is, you will almost NEVER PROFIT using initial direct-to-shop. you can only CUT LOSSES. sad but true.
math for people who care
these numbers represent the "shop recommended" numbers, aka it is only worth submitting via shop if you are planning on getting that number of items onsite (or less). this includes your own copy, which you will get free if submitting via shop.
5000 csc - 7 items (remember, this includes your own copy!) via slots: 500 csc x 10 items = 5000 csc via shop: 1600 csc x 1 item (submission) + 500 csc x 6 items = 4600 csc therefore if you can get at least 7 OTHER people to slot at 500 csc, you only have to pay 1500 csc instead of 1600 csc to get the item onsite. plus, you also get 2 extra copies!
4000 csc - 7 items via slots: 400 csc x 10 items = 4000 csc via shop: 1500 csc x 1 item (submission) + 400 csc x 6 items = 3900 csc
3000 csc - 6 items via slots: 300 csc x 10 items = 3000 csc via shop: 1400 csc x 1 item (submission) + 300 csc x 5 items = 2900 csc
2000 csc - 4 items via slots: 200 csc x 10 items = 2000 csc via shop: 1300 csc x 1 item (submission) + 200 csc x 3 items = 1900 csc
x
"but what if you charge higher than 500 csc for a 5000 csc item? dont most people do that so they dont have to pay for their own copy? D:" the answer is pretty much the same!
assuming you choose to sell each item at 700 csc for a 5000 csc item via slots: 700 csc x 9 items = 6300 csc - 5000 csc submission, you profit 1300 csc! via shop: 700 csc x 9 items = 6300 csc - 4500 csc base price, you profit 1800 csc? or do you? you paid 1600 csc for submission costs, so your actual profit is only 200 csc. that's a big difference, isn't it, for the same 10 items?
assuming you only sell the "shop recommended" 7 items at 700 csc via slots: 700 csc x 6 items = 4200 csc. your own copy will effectively cost 800 to push through. via shop: 700 csc x 6 items = 4200 csc - 3000 csc base price, you get 1200 csc. your own copy will effectively cost 400 csc to push through. ^ see how it is cheaper to push through via shop?
at 8 items, your copy will cost 100 csc to push through via slots, and 200 csc to push through via shops. at 9 items, your copy will be free and you gain 600 csc via slots, and no gain/loss to push through via shops. ^ suddenly, it is cheaper to push through via slotting! so if you are looking to sell items more than the "shop recommended" number, you're better off taking slots on it.
key terms
splitting this into two!
Initial DTS vs DTS after traditional slotting (at least 1 batch)
--- INITIAL DTS ---
BASE COST this is the submission price divided by 10! so if youre submitting a 5k item, base cost is 500 submitting 4k item, base cost is 400 and so on!
SUBMITTING BELOW 100+BASE: if you price an item below 100+base cost (so like 5k category is 600, 4k category is 500, etc), you will only get 15% of it. assuming you price a 5k category item as 550 csc, you will receive 15% of 550, which is like 82 csc or something ^ BUT im going to assume that we are all smart people so you wont do this!
SUBMITTING AT/ABOVE 100+BASE: if you price an item at/above 100+base cost, you will simply get the profits-base! so assuming you price a 5k item at 600, you'll get 600-500=100! if you price it at 650, you get 150 profit, if you price it at 700, you get 200 profit, and so on.
BREAK-EVEN: im gonna leave the math out because you probably get it ^3^ but simply put, you cannot break-even on 9 items if you are selling anything less than a 200 profit! (so you have to pray really hard that more than 9 items / 1 batch sell xDD)
PROFIT again im going to leave the math out but you will NEVER EVER EVER EVER get as much profit using dts as using traditional slotting. the ONLY exception to this is if your dts item sells 1 MORE BATCH than you would have via traditional slotting. (tbh its a miracle if you can even fill one batch nowadays, so lets just assume you will never ever profit xDDD)
xx
--- DTS AFTER TRADITIONAL SLOTTING ---
this assumes you already submitted 1 batch via traditional slotting! if you have done this, your profit from dts will be the same as traditional slotting, or even higher than traditional slotting if youre finding it difficult to fill 2 batches via traditional slotting.

I was a little hesitant if this would fall under this thread or the Denial/Help thread. x.x
What's the procedure on submitting items with the intent of releasing them seasonally?
I've just obtained my first CW design and I may be considering having it as a seasonal release, but alas, I have no idea how that happens. D:
❤️ design shop ❤️ release thread ❤️ ping group ❤️ foodgram ❤️
hi there!
releasing items seasonally is a personal choice, it's not a rule anywhere (:
So basically upon releasing an item in your shop and pinging people, you would slap that mention up. For example --
SEASONAL RELEASE!
Morostide Headpiece | unlimited | 500csc ** this cw will be available for x amount of time or have x amount of batches, and will temporarily retire until next morostide **
And that's about it really. Just remember that since this will be a public announcement, you will not be allowed to change your mind afterwards - for example, you may not release an extra batch next spring because of supply/demand. This would be breaking the rules so make sure that everything you write is accurate!
This goes as well for the number of batches / release method. For example, if you say 'one batch now, one batch next morostide', you may only release 10 copies now, no matter how popular an item may be. You may not change the next year price to 600 unless specifically stated beforehand.
If you have any questions, feel free (:
Gotcha! So heavy penalty on any dishonesty on the release terms one sets out.
So the item would be submitted direct to shop in this case? As well as under "unlimited" if I don't want it to run out?
Also, how does one get charged for direct to shop? The item I'm submitting will be in the 4000CSC category (Tattoo), so I'd have to pay 1500CSC for direct to shop (according to what I've seen in Ursa's post above). What happens after that? Am I charged per copy that gets sold, or do only the profits get deposited to me?
I've never ventured into the second page of submission (or if there is even a second page after clicking the "Let's Get Started" button), so I have no idea what the looks like. ;A;
❤️ design shop ❤️ release thread ❤️ ping group ❤️ foodgram ❤️
you do not need to submit direct-to-shop at all - it is a possibility but not a requirement!
I've taken a step back due to real life issues but I do plan on making a voice-over video that explains both methods soon... ish haha QQ
In a few lines though, here's how it works --
A. Submitting traditionally. You submit your tattoo for 4,000csc. Once it is approved, you'll get 10 copies in your inventory, which you can resell for whichever price you want.
THEN 1) If you open a new batch next year and it fills 10 copies (one full batch), you simply need to go to your 'approved cws' page, slot all 10 people in and once it is all paid up, every user will get their copy automatically via the cw system (no other work on your part!)
OR 2) If you open a new batch and only 5 slots fill, you don't want to push through an entire batch because then you'd be stuck with 5 copies that you may or may not be able to sell later on. In this case you can move your item to your cw shop so that remaining copies may be purchased individually!
[small]note: if you move an item to your cw shop like method 2, you are still subject to the rules you publicly announced. IE if you mention 1 batch this morostide, you cannot move the item there and set it as 'unlimited', it will need to have 10 copies available only![/small]
B. Submitting direct-to-shop. You submit your tattoo for 1,500csc. Once it is approved, you'll get one copy in your inventory and the item will automatically be moved to your cw shop.
Once it is there, you will be able to set the number of copies you want to be purchasable, as well as if you want the item password protected or free to buy!
So for example, if you announce 1 batch for this morostide, you will then put 9 copies available. You will get profit for every copy that is sold.
Since your tattoo is in the 4k category (so 400csc at base cost), you can price it starting 500csc. Which means that for every copy you sell, you'll get the 100csc difference between your price and the base cost!
Here's another note - not really life changing but hey, in case!
If you submit traditionally, you can set the item as 'unlimited' or 'cap it at a certain amount of batches'. So say that you cap your tattoo to '1 batch now and 1 batch later', it means 2 batches total.
If you move said tattoo to your cw shop later on, you will not be able to add more copies than the ones that are left. (IE if you sold 10 copies and move the last 10 to your cw shop, you can't actually purchase more than that!)
If you submit direct-to-shop, the item will be set to unlimited by default, which means that you get to set the number of copies available (be it 1, 5, 50 or unlimited). However you are still subject to what you publicly announced: if there is only 1 batch left, you cannot sneakily add more copies as this will be reportable!
I'm sorry if this sounds a bit messy, please do ask me for anything that may be unclear. The voice-over video will definitely be easier to understand, i just haven't gotten around to doing it yet ;;
(give me a few minutes to take some screenshots)
Edit: okee there you go!
^ right click to full view
This is what it looks like when an item is approved. You can either submit a new batch of 10 people in it, or you can move it to your cw shop! If you have 10 people, i dont see the reason in moving the items personally. But if you have less than 10 people, it's definitely a good option as you dont need to hold onto copies you may not be able to sell later on!
^ right click to full view
And this is what the cw shop management page looks like. It tells you the base price of the item and how much you can sell it for (right now, the black border says the price is 0, so it wont appear in my cw shop. It would appear if I changed the price to 600 or 700.). It shows the amount of copies available (which is determined by you) and the password protection indicates that people need an invite to purchase the item!
You've gone above and beyond! ❤️ I've seen out and about that you're taking things a little slower, so I hope everything is alright!
The screenshots are much appreciated. m(=__=)m
This has been extremely helpful in de-mystifying the process--and I can say that I'm a little more confident now!
Thank you so much! ❤️
❤️ design shop ❤️ release thread ❤️ ping group ❤️ foodgram ❤️
Just submitted the batch...
Would the releaser's (my) slot cost have to be adjusted or does it remain the same regardless of what the slot costs for the individuals slotted?
ie. I would be paying for my artist's slot, would my cost have to be changed from 4000 to 4400?
Hopefully this makes sense...it's like 5AM for me. xDD
[edit]
I think I figured it out...
Paying the 4000 is same as buying stock from a warehouse. The stock will be paid in full no matter what. If there are people that don't have to pay for their slots, it just means you wouldn't be gaining profit/breaking even from that transaction. The cost for the releaser will remain the same regardless.
❤️ design shop ❤️ release thread ❤️ ping group ❤️ foodgram ❤️
The edit is correct! n_n
The whole batch costs 4,000 no matter what. If you charged people 100 per slot, you'd be paying the difference until it reaches 4k. But if people pay everything and it ends up being higher than 4k, the difference would become your profit!
(Typically there is no profit in the first batch since you are covering your artist slot + your own, but starting the second batch you make csc!)