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Dec 13, 2015 10 years ago
Ewok
is magical
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James

I hope we see this back for Lumi?

[font=georgia]Ewok
[/font]

Dec 13, 2015 10 years ago
Sekhmet
is a sun worshipper
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Sekhmet

I'm really disappointed we have not had a chance to get old Lumi items yet. I mean, it's the 13th already . . . Does and HAVE to be 20 million and 47 million? We were promised ways to get old items that were not the dreaded Crystal Shop.

Dec 13, 2015 10 years ago Official
Amber
is bitter
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Taco

The month isn't even halfway over yet, don't count out the quest items just yet. ;)

Dec 13, 2015 10 years ago
Meghan_316
gets around
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Any chance that the old retireds might make a comeback in the mainshops too? Was really looking forward to that. c:

Art Credit:
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Dec 13, 2015 10 years ago
Glint
does not get outside
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Gotcha

I'm loving this feature. It's a very fair way of bringing these items back into circulation.

[sub]Forum image art by Choco[/sub]

Dec 14, 2015 10 years ago
Mike
is unlucky
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Piety

I really don't care for releasing items this way, as its just done indiscriminately, regardless of the items previous rarity or value, and basically everything except for the absolute most desired items become near worthless, and even the most desired items end up ata fraction of what they were worth, rather than merely being made more available like it ought to be. If items could go out based on a hidden rarity of some sort designated by staff and based on current market values and availability, i'd be far more in favour of this system. People should be rewarded at least somewhat for having participated on site in the past, and items should have some sort of resaleability to have a healthy flowing economy.

Dec 20, 2015 10 years ago
Seerow
is the richest user
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Sweetgrass Voice

I haven't really noticed too many items dropping drastically in price really. There's generally such a large pool of items that the odds of any one of them flooding the market is pretty low.

Quote by Mike
...even the most desired items end up ata fraction of what they were worth, rather than merely being made more available like it ought to be.
I really do not see how you can make an item available without affecting the price. Items being made available at all will lower the price of the item. If an item is released in something like the antique shop then whatever price it is is the new ceiling of said item. If an item is released in a vastly limited quantity such as the Token Shop, Crystal Shop, or Blackheart Hollow then it becomes a "yay I was on at the right time to get it super cheap!" item and I feel like most people would find that far more unfair.

I really do feel like staff have done well with this approach to getting items out.

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Dec 20, 2015 10 years ago
probabilistic
ran a marathon
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Pinna

I love this change.

Quote
and even the most desired items end up at a fraction of what they were worth, rather than merely being made more available like it ought to be. [snip] People should be rewarded at least somewhat for having participated on site in the past, and items should have some sort of resaleability to have a healthy flowing economy.

People who managed to get the old rare items when they were originally released have had literally years to sell them at a very high price.

[flower=probabilistic]

Dec 20, 2015 10 years ago
Elementary, my dear
Assea
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Ghillie Dhu

I love this feature!

Maybe 2 quests indeed, but that has more to do with me being greedy and a hoarder :P



Dec 21, 2015 10 years ago
RunningWild
is going batty
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Kaene

I think this feature works really well. I never liked how they were always spread out through the main shops as you hardly ever get the items.

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