Replies

Jul 23, 2015 10 years ago
Yer a wizard
GreenRowan
User Avatar
Longo

See, you look adorable! (Subeta doesn't have enough really cute yellow things, IMHO.) Yellow is happy making!

Lair Bears never walk alone.

Jul 23, 2015 10 years ago
Fairy Catcher
EurusFaeriewillow
User Avatar
Euristle

I must say that my team and I are a bit confused and at a loss as to what we are to RP for our companions. It seems that all we are having them do is go through tunnels that we assembled for them, so what exactly are we supposed to RP? From my viewpoint, unless I am missing something in the narrative, it seems like it would be an overall rather boring RP.

To clarify, are the tunnels being put together by our companions or by us before we leave for our solo adventures?

Are these tunnels meant to wrap around the roots as a means to travel inside the roots or are they seperate tunnels that let the companions travel down through the roots?

If we post our tunnel solutions on the chapter page, won't other teams see those and have the answer handed to them? Or maybe there are multiple solutions for it... hmmm.




Falling leaves and cooler nights
Wandering, searching, desperately needing
Finally found the faery's light

Jul 23, 2015 10 years ago
The_Griffin_Warrior
doesn't have their sea legs
User Avatar
Arvond

We are having the same funk. I understand what was said earlier about holding our hands but at this point we have nothing to write about besides our companions putting a tube together. Even my 5-year-old niece couldn't think of anything to make it interesting, she asked me "what is the rest of the story?" when I told her about SilentOne (my character's crow) building a tunnel in some roots.

I'm also confused about how we are supposed to end the companion RP. Do we get to write about them coming into the Unseelie realm, or are we supposed to cut off once we place the last pipe and reach the exit? And are we supposed to write about them learning the invasion plans, or again, are we not writing that?

[IMG]http://i.imgur.com/QORrGDr.png[/IMG]

Call Me Leigh

Jul 23, 2015 10 years ago
springblom
is chat-tea
User Avatar

YES. I love yellow. Yellow makes me happy. Had to wear it. :)

Jul 23, 2015 10 years ago
If ever a whiz there was
Cyroris
is a whiz because
User Avatar
Nimynn

For the "T" shaped pieces, at the stem where the two paths are together are they linked to where I could go from the left path to the right?

What I'm asking: Are we stuck following the one path

Or can our companions move to the other lane when they are together?

Sorry if this is a dumb question, I'm either dense and can't figure this out or I'm missing something. (I also don't want to assume)

[font=book antiqua]—CW ShopToyhou.seWishlist
My OC Krys art by Burucheri [/font]

Jul 24, 2015 10 years ago
Taters
is a skilled hooker
User Avatar

Quick question regarding the pipes~

When you say we can flip and such, does that mean we can move the pieces. Similar to the bioshock hack system? [Linky Link]

Or do we need to rotate them with out lifting the piece? As in them being stationary and just able to turn and flip?

I just dont want to treat it like a jigsaw and put pieces anywhere if they need to stick to their spot xD


~ Cowboys & Russians ~

Jul 24, 2015 10 years ago
Yer a wizard
GreenRowan
User Avatar
Longo

First of all; HAPPY BIRHDAY, DARLING EURUS!! Both of you, please see the new post on the chapter story thread, which should clear up a lot.

You may cross between sections of a piece. They are all hollow and open inside. You may also go in both directions. Hayao and Thorson made their own notations only to be a bit helpful, but, with one wacky alchemist and one overzealous inventor, how much help those notes may be remains to be seen.

No restrictions on the pieces except breaking them apart. You don't have to comb through your video games trying to see what I may have ripped off. I simply used an existing piece diagram made for another purpose entirely which was not related to any game. The problem posed with it is my own creation.

Lair Bears never walk alone.

Jul 24, 2015 10 years ago
Taters
is a skilled hooker
User Avatar

Oh I didnt mean to say you ripped any off. I just wanted to know if It was picking them up or if they can only turn. The bioshock image was the only way I could think to explain it. Im too much a visual type.

But it seems your no restrictions means anything goes other than breaking them haha. Though that would seem tough to do in chara so I shant attempt ;D


~ Cowboys & Russians ~

Jul 24, 2015 10 years ago
Yer a wizard
GreenRowan
User Avatar
Longo

LOL--hey, you might not have, but you'd be surprised how many of my players tend to think I've never had an idea on my own--keeps them busy looking, and it's fun watching them walk into walls. I do borrow LOTS of stuff from myths, legends, historical events, scientific drawings, everything, but I love twisting, flipping, rotating and changing them for my own ebil purposes.

And, yes, no restrictions and LOTS of ways to solve this. The RP once you get in is the main thing.

Lair Bears never walk alone.

Jul 24, 2015 10 years ago
Zelly
has fire in their soul
User Avatar
Wallpaper

I have suddenly become very confused. Not asking for hints, but going by this:

Quote by GreenRowan

As the companions gather around, Hayao explains: "The yellow gold locks on the end of pieces 4, 9, 10, 11, and 12 are the only ones that can be used to enter or exit the roots. Any of them can start or finish. We&;ve designated the first root opening as piece 1, but we really have no idea what it will look like. The white sections will allow you to see out to your surroundings, if there is anything to see, but the darker areas provide nothing but an inner glow. Pieces 8 and 11 have a safe communication tube which will allow you to tell us you are safe."
And looking at the image for the tunnels, there isn't one marked piece 1. Am I just totally blind or am I missing something that was posted that my poor mind couldn't comprehend. BTW (and I say this with more love than you possibly realize) I hate you for this chapter. xD

[tot=Zelly]

Jul 24, 2015 10 years ago
FCoD
needs more chocolate
User Avatar
Ms. Hollyhock

Good Lord GR, you are incredibly creative. :)

Holy carp!

Go teams, hang in there and damn, I'm glad I'm not doing this puzzle. I really suck at them.

RIP Mom, I love & miss you more than you know. Tell Dede hi.

Ocean Conservation Namibia on YouTube... they do good work! https://www.ocnamibia.org

https://www.hopeforpaws.org/

Jul 24, 2015 10 years ago
Taters
is a skilled hooker
User Avatar

Well they suck 8D I mean 99% of this is the backstory and that is totally you. Sure some lore and puzzles may have ideas from other things, but I dont see it as being bad. You have a in depth pile of npcs in this, and even more we havent met/heard yet Im sure!

Plus, I mean, we all like to take things we love and add them to our stories and ocs. I sure tend to at least. If I dont I find all my Ocs just liking the same things as me and not being their own person.

Ok! We will focus on that rp bit.

Also, I cant tell you how excited I am to write my bard in his natural habitat. I didnt think I would get to use his other performance skills from his circus days in this 8D


~ Cowboys & Russians ~

Jul 24, 2015 10 years ago
Yer a wizard
GreenRowan
User Avatar
Longo

There is no piece numbered 1, because the "1" is actually the root of the tree itself. That's the tree growing at your destination. Is attaching another piece to it a hazard? It well might be--up to your role-play to decide. It is growing out into a small part of the Borderland just beyond the SpiritBarge, so who knows.

Lair Bears never walk alone.

Jul 24, 2015 10 years ago
Wolf_Spirit
is forever on a quest for more pets
User Avatar
Precious Angel

I also have more questions: how is someone supposed to complete the companion RP if they only have animal companions? Are you allowed to rotate the pipe pieces or must they stay as is? I'm still really lost as to how these pipes go together. can all pieces be used? Honestly, though, I am at a great loss with these pipes so much so that I'm getting extremely frustrated

just letting you know that you wound up pinging the entire # WS group in your quote...whoops!

Jul 24, 2015 10 years ago
Yer a wizard
GreenRowan
User Avatar
Longo

I'm afraid I don't follow your first question. Most of the companions are animal, some are birds. There re very few humanoid companions and they have been approved for the mission. Or are you trying to say your lion couldn't flip over, turn around, rotate, spin, or anything similar to those pieces? I can guarantee you that my terriers AND a number of my cats can do all of that with any Lego, "kitty train track" piece, and various other toys of all kinds. I suspect they aren't unique. Paws have quite a few uses, especially when you are working in tandem.

As to the "may you rotate," I don't know how to say any other way than I've already said over and over here and on the story thread that you may do anything you wish with the pieces except break them apart.

As to the next question, I already mentioned that there would be no hints on the part that involved Rosemary's information, so I'm not going to answer that.

Lair Bears never walk alone.

Jul 24, 2015 10 years ago
Wolf_Spirit
is forever on a quest for more pets
User Avatar
Precious Angel

I know that only humanoid companions can enter the tunnels. What happens if you don't have any is what I'm trying to get at

Jul 24, 2015 10 years ago
Yer a wizard
GreenRowan
User Avatar
Longo

I never, repeat never, said that only humanoid companions could enter the tunnel, because that's absurd. Most companions are animals. I was asked if humanoid companions were allowed because someone interpreted that the wording meant they wouldn't be. So I agreed they were allowed.

Lair Bears never walk alone.

Jul 24, 2015 10 years ago
Fairy Catcher
EurusFaeriewillow
User Avatar
Euristle

Thank you for the birthday wishes! :D




Falling leaves and cooler nights
Wandering, searching, desperately needing
Finally found the faery's light

Jul 24, 2015 10 years ago
Wolf_Spirit
is forever on a quest for more pets
User Avatar
Precious Angel

OHHH!!! I totally misread/misunderstood. I'm really really sorry for the confusion love! hides

Jul 24, 2015 10 years ago
shylarah
is a Time Lord
User Avatar
Yahrzeit

HAPPY BIRTHDAY! takes 's cake to give to you

The way some people spell makes me wonder about their pronunciation. My CW shop, and my ping group

Please log in to reply to this topic.