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Mar 29, 2015 11 years ago
Satyr
is a freeloader
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Anzo

i don't think anyone wants that (save for the people who would be profitting from it), hence my adamant stance toward mandatory public releases from day one of the feature. you've had plenty of time to learn what works and what doesn't from the implementation of CWs, and you can utilize that here.

but if you're legitimately worried about a massive influx of items, you can adjust the barrier to entry- the submission price- appropriately. while the figure that threw out, 1k CSC, would please me to no end, it might be best for the site's interests to push it up in the realms of CW submission prices (what is it, like 5000 csc?). alternatively, do what some have suggested here and release the items in waves, so you can monitor the output of any given item type at any given time. of course, you'll want to warn users at the time of submission that their item release won't be automatic upon acceptance, should you choose to take this path.


Mar 29, 2015 11 years ago
Anasazi
is hollow inside
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Anasazi

when you want to have user submitted pixels to be included into various collections (beanbag, book, plushie, food, etc), why are wears left out? CW neither count towards total wears nor can they be procured tru npc shops. If you are going all out to include various uses why go out of the way to exclude wears? I mean OP clearly states weapons and all known weapons excluding for a certain hammer have overlays. Either include all uses (excluding for boosters and transformables) or make this concept to only create no use TC fodder trinkets.

Mar 29, 2015 11 years ago
Sopheroo
pitched a tent
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Hyacinthe

Because we already have a lot of wearables. We have over 20 000 wearables. Are we lacking in wearables?

The collectable we have the more of after wears? Plushies, we have something like 3000? 3500? Why should everything be about WEARABLES!!!!1. The site is already TOO wearable oriented.

Mar 29, 2015 11 years ago
Satyr
is a freeloader
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Anzo

ahh, i see what you mean. unfortunately i'm not well versed enough in CWs to know that they don't count toward total wearable count, hence the oversight.

you do raise an interesting inconsistancy though. the point regarding functionality that i'm really aiming at here is not so much for generating collection fodder so much as just giving the items a basic use. i mean, if there's a way to code the items such that you can submit a food item that you are able to feed to your pet, but would not count toward the "foods eaten" total (or a plushie you could play with/add to your collection, but would not increase the collection count, etc etc), then that's what i would want.

if this wouldn't be possible, then neutering functionality might be the best call. ultimately i'd leave this for staff to decide on, and i'd be able to swallow whatever conclusion they draw. the item uses are more of a secondary, added attraction meant to draw customers in rather than the selling point, at least for me.


Mar 29, 2015 11 years ago
The Helper
Nimbus
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I think that this is a great idea! I do think that (as long as the items are available in a non-restrictive way, like putting them in the Millionaire Center, etc.) they should be collectable/usable.

CW's are not "collectable" because users can make them extremely exclusive (such as hoarding all of them onto a single account, etc.), which is fine and dandy because they paid a very large fee for the item after all and this is one of the "perks" of that system. But custom items would/should be publicly available (hopefully as a sp sink!), and there's no real reason why they shouldn't be collectable.

So what if 100 new plushies are released in a month? How is that different from events (like Masq and Vesnali) when dozens of new collectables are released? It's SO EASY to make sP (easier than collecting event currency/tokens), so I don't really see the issue.

Edit: I also wanted to add that I don't think site artists should be involved with making the custom items. I would much rather more focus be put on pets, NPCs, and other site art than to make them take time and make custom items for users.

Mar 29, 2015 11 years ago
Princess
is a Grand Champion!
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Princess

I am against this idea because I know I'll pour money into to get perfect items for my TCs.

Joking aside, I really, really love this idea. I definitely agree that if custom items had a function, they would need to be publicly available. I don't particularly care if custom items have a function one way or another, since I'm mostly interested in this for the TC fodder possibilities.

Definitely excited to see where this thread goes. n__n

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Mar 29, 2015 11 years ago
Tucker
is a biter
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Oh man. If the custom items were to go into a shop pretty much like the millionaire center, I'd be very, very tempted to actually go broke. I wouldn't care if they had no function as I'd be buying for TC fodder. Give me reasons to spend my over 2bil sP. :)

However if they end up being CSC only I'll end up having to ignore it like I do CWs.


"Just because I don't care doesn't mean I don't feel Just because I don't feel doesn't mean I don't understand" IAMX- The Unified Field ....... "Plastic people don't got nothing to say They're judging me, I'm judging you We ain't got nothing else to do" Palaye Royale - No Love In LA | | |

Mar 29, 2015 11 years ago
Sopheroo
pitched a tent
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Hyacinthe

Quote by Shay
Oh man. If the custom items were to go into a shop pretty much like the millionaire center, I&;d be very, very tempted to actually go broke. I wouldn&;t care if they had no function as I&;d be buying for TC fodder. Give me reasons to spend my over 2bil sP. :)</p>
<p>However if they end up being CSC only I&;ll end up having to ignore it like I do CWs.

This is a good reason to actually do it. Actual useful money sink. Fuck yes.

But yeah. MY VIRTUAL CURRENCY ONO

Mar 29, 2015 11 years ago
Darkrai
is magical
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Sucre

CWs actually do count towards the achievements now.

But like, no. We don't need a second system for releasing custom wearables. We have one already. Use that if you want wearables.

Mar 29, 2015 11 years ago
Nobody puts
hipster
in a corner
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Stellium

I think the 5k price works for CWs (I'm using the word "works" lightly but ehh, people are using it) because the submitter makes a bunch of that back by selling the item. I'm firmly on team Avoid That Like The Plague with this and definitely think they should have an MC type outlet where they're just there for purchase all the time, sinking sP back into the ground.

But I agree the production of these should be relatively limited so it's not just this giant bombardment of shit waiting for staff approval and clogging up the site (cc: ). Maybe something like "each user can only submit one per month." That way the wait isn't too long, but you also can't just pump them out at will. I also feel like severely limiting (maybe even banning) recolours of the same item wouldn't be a bad call either.

Oh also re: delayed release in waves - I'm not totally against that, like if that were a stipulation of this happening at all I'd be fine with it, but I don't think it's ideal. If I'm paying to submit an item that I've been pining for and wanting in a TC for years, I don't reaaaallly want the outcome of that to be "ok cool thanks, that's now in a queue for release, expect it sometime in the next year (dependant on how popular this becomes; maybe shorter but maybe even longer)." I think control based on limiting submissions in the first place makes more sense: if I know I only get one per month I'll prioritize and submit my favourites first. Plus, as more things get released, I may see that someone else has drawn something similar to what I was going to do and just buy that instead.



Mar 29, 2015 11 years ago
egg
is a bad egg
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The reason people usually want custom items is for TC fodder... THAT IS THEIR USE. FODDER FOR YOUR TC. (Or even gallery fodder, I like gallery fodder)

They don't need to be in collections. The have their use. That's my two cents.

Mar 29, 2015 11 years ago
The Helper
Nimbus
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Quote by hipster
But I agree the production of these should be relatively limited so it&;s not just this giant bombardment of shit waiting for staff approval and clogging up the site (cc: ). Maybe something like &quot;each user can only submit one per month.&quot; That way the wait isn&;t too long, but you also can&;t just pump them out at will. I also feel like severely limiting (maybe even banning) recolours of the same item wouldn&;t be a bad call either.

I agree with this 100%. I think it would be fair to ban recolors, but more importantly I think it would be best to limit submissions to one per month (or even two months at first, until things slow down a little). This way if someone is SUPER ENTHUSIASTIC about releasing books (or plushies, or minions, etc.), they aren't just dumping hundreds of items into the system.

I don't think a nebulously defined delayed release is a good idea, because it's too easy for items to be forgotten and it's wouldn't be fun to have your item sitting in limbo for weeks with no indication that it will be released sooner rather than later. Official items get forgotten about every so often (like the Slate Flowerbud Belt), so it may be better to have a more exact timeline for when a release would happen.

This could be as simple as "the item will be released no later than __ days after approval" but users should be able to know where their item is, especially if they have paid CSC to get it approved for release. Maybe limit it to 2-3 weeks maximum delay?

Mar 29, 2015 11 years ago
Andrea
has 40 pets and counting
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Craig

Yeah, a big hell no to wearables.

  1. There's a bazillion wearables onsite right now, and if staff artists listen to any suggestions-- it's typically these.

  2. CWs are already a thing.

  3. We have CW contests, for wearables to get submitted officially.

We don't need more wearable focused things-- the entire reason people want this is because not everyone does care about them and everyone else would like a more affordable means of getting the items they'd like to see onsite without having to make a CW out of it.

Plus, apparently they count towards the wardrobe count now anyways so 0% support for wearables butting their stupid face into something bawing about it's first world problems to something that's been treated like the ignored black sheep of the family for the past 5 years |:...

I also like the idea of no recolors-- especially if these were going to be collection based items. I mean it's one thing to let someone go nuts and make 50 different vinyl records for mock-up bands because reasons, but if those were all readable I'd probably want to kill them -laughs- Not as much if they were for a set price somewhere for 100k a pop, but if Custom Items were done like Direct-To-Cash-Shop and sold forever for a flat rate of 250 csc I might have to murder them to get them to stop drowning me in books.

I think there'd have to be some level of control, if they were to be shopped-- like one submission per month or something, otherwise just.. look at how many CWs there is onsite at this point. These would be no different (if anything, worse). But I feel like making this un-useable based items would solve most problems.. because those 50 records in question were just for show items that I'd only need ot buy if I wanted them for a TC or gallery or something.

I feel like even without uses, there's enough of a demand for this that people would still pay csc to submit/pay csc or sP to purchase (I think 1k is fair, to go back, because that's the current cost to submit a CW directly to your shop-- which is 150% how this should work, you can only submit directly and never remove them, regardless of uses or no uses.. if someone wants private drama they can make a full CW for it). I've, again, bought over 300 CWs most of which are in my pets TCs.

And I'll have ya know, I didn't pay slot price for more than a handful. I did in fact pay 1-5k for more than about 50 of those (that's me being in denial about how many it probably really is). I would in fact, go nuts for Custom Items too. SUCH BEAUTIFUL TREASURE CHESTS I WOULD HAVE.

Anyways. I'm glad you're keeping an eye on this ! I think most everyone will agree that there should be a csc cost to submit these (good for the site), and that these should have no user control once submitted to the site (no batches, no privates, nadda) regardless of if they're just no-use fodder items or allowed to be collectible.

[font=cursive]🦀 Thinking about the immortality of the crab[/font] 🦀

Mar 29, 2015 11 years ago
Sopheroo
pitched a tent
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Hyacinthe

Uh, not necessarily. The reason why I want custom items back is to make minions that would actually fit my pets more, but I can go and wait for years to get a uguu kawaii cockroach minion, because people have a negative perception of roaches.

Meaning, I'd wait forever for staff, because no one likes roaches, yet one of my pets needs a suitable roach minion. I have the recycle beast shop's cockroach as a minion right now, but it's not kawaii enough

Mar 29, 2015 11 years ago
egg
is a bad egg
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Say hello to minion overlays.

Mar 29, 2015 11 years ago
Sopheroo
pitched a tent
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Hyacinthe

Minions overlay are only on profiles. How often do I check profiles? Answer, never.

I would pay 20$ to get my kawaii love roach minion on site, and collectors can cry me a river, I'm the one paying.

Also, unless TC are seriously revamped, I don't touch that part of the site. Organizing them is terrible.

Mar 29, 2015 11 years ago
Satyr
is a freeloader
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Anzo

ok a timer between submissions is actually a much better route to take than delayed releases (because i mean i'd much rather wait to submit than wait to see my damn item implemented)

btw thank you everyone who is partaking in this discussion. there's a lot of really good ideas flying around rn that i can't keep up with. but just looking at the monster we are creating, i'm starting to feel pretty good about the odds of something like this being implemented by the site


Mar 29, 2015 11 years ago
egg
is a bad egg
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But the issue for you is there are no suitable cockroach minions for your pets? The only time anyone sees your minions is if they go to your pet profile. Honestly, I could care less if my minion matches up properly on my pet page, because how much is that page reflecting my character or its story? (Zero, the answer is zero.) If you want to see the minion, you're going to go to the pet profile. That is the point.

Mar 29, 2015 11 years ago
Sopheroo
pitched a tent
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Hyacinthe

Following the same logic, why do you want more cute items for treasure chests? The only place they're relevant is pet profiles.

I really don't care how many people look at my pet profiles. I play for me. There are a lot of minions I want (An actual bellbird, more parrots, more ferrets, A MOTHERFUCKING POTOO (FUCK YES), a peryton, a skvader) and I have given up hope on artists even giving a shit about minions again.

If I have an opportunity to go and commission someone to get minions that I can actually throw in the zoo if I want, I'll take it.

Besides, if things are useless, most of the userbase who didn't commission the items are going WOW, THESE ITEMS ARE USELESS, MAKE THEM WEARABLE PLOX. And, if items are worthless, most users won't buy them, meaning it can be a bad experience for staff, and they'll cut the project short.

Mar 29, 2015 11 years ago
The Royal
raichu_466
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Minyu

I wouldn't mind 250 new foods a day to help me get that annoying gourmand achievement :P But I think the difference between minions/food and plushies/beanbags/stickers is that you don't GOTTA COLLECT 'EM ALL for achievements. And impossible achievements make me sad.

I'm really liking the idea of limiting the amount submitted. That way items aren't released like crazy and people doesn't have to wait years to get their items released after they paid for them.


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